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Alpha Mission (ASO - Armored Scrum Object) アルファミッション
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1985 |
No summary. |
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Alpha Mission II (ASO - Armored Scrum Object 2) アルファミッション2
|
1991 |
No summary. |
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Scrum Try
|
1984 |
No summary. |
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ASO ASO
|
1985 |
No summary. |
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Armored Car アーマードカー
|
1981 |
Kinda Tutankham meets Rally-X. Typical Stern release. |
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Armored Warriors
|
1994 |
No summary. |
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Elevator Action エレベーターアクション
|
1984 |
Your mission as Secret Agent 17(code name "Otto") is to find the secret documents behind red doors and then escape in your getaway car. As you travel by elevator and stairs, avoid enemies or immobilize them by force if necessary. |
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Acrobat Mission アクロバットミッション
|
1990 |
No summary. |
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Alpha
|
1983 |
No summary. |
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Alpha One
|
1983 |
Prototype of Major Havoc. |
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Plus Alpha
|
1989 |
No summary. |
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Earth, Friend, Mission アース・フレンド・ミッション
|
1982 |
Nutting Associates 3D color vector prototype, pitched to be the arcade version of the movie Tron |
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Last Mission ラストミッション
|
1986 |
No summary. |
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Mission 660
|
1987 |
No summary. |
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Mission X ミッションX
|
1982 |
No summary. |
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Mission: XX XXミッション
|
1987 |
No summary. |
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Moon Alpha ムーンアルファ
|
1979 |
No summary. |
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XX Mission ダブルエックスミッション
|
1987 |
No summary. |
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Street Fighter Alpha
|
1995 |
Yet another fighter. |
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Street Fighter Zero 2 Alpha ストリートファイターZero2α
|
1996 |
This is a Japanese only release after Street Fighter Alpha 2 to please the Japanese pundits with the addition of Evil Ryu and other new modes of play. |
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Alpha Z, The
|
1986 |
No summary. |
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Arian Mission
|
1985 |
Also known as Alpha Mission. |
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Keith Courage In Alpha Zones
|
1987 |
No summary. |
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S.R.D. Mission
|
1986 |
No summary. |
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Street Fighter Alpha 2
|
1996 |
No summary. |
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Street Fighter Alpha 3
|
1998 |
No summary. |
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Street Fighter Alpha: The Warriors Dream
|
1995 |
No summary. |
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Alpha Invader アルファインベーダー
|
1979 |
No summary. |
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S.S. Mission
|
1992 |
No summary. |
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Submarine サブマリン
|
1979 |
This is a mechanically controlled game, possibly built before pong.
Produced by Namco (as marked on case). The object of the game is to aim through the periscope and shoot torpedoes at ships moving back and forth in the ocean. |
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Bucky O'Hare バッキーオハラのスチャラカ空中戦
|
1992 |
Bucky's mission is to destroy each planet boss and rescue his crews and
infiltrate into the Toad's spaceship and stop their ambition of universe
domination. |
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Ninja Taro
|
1992 |
As a ninja in ancient Japan, you are on a mission to find out if rumors are true about an evil emperor. |
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Shinobi 忍
|
1987 |
You play a ninja on a one man mission out to destroy a evil force and
save kidnapped hostages. |
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Kuhga - Operation Code Vapor Trail 空牙 – Operation Code Vapor Trail
|
1989 |
In 1999, a terrorist organization known only as DAGGER has occupied the city of New York where they have hacked into military defenses world-wide, established their own military command and gained access to nuclear missile silos. They hold the world hostage in this position and promise to cancel their threats of destroying the Earth only until the world's governments relinquish their power to DAGGER. |
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Time Traveler タイムトラベラー
|
1991 |
You are a cowboy who goes through time to destroy the Evil
Scientist and Rescue the Princess to save the Universe. |
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Kuuga – Operation Code Vapor Trail 空牙 – Operation Code Vapor Trail
|
1989 |
Vapor Trail: Hyper Offense Formation, known in Japan as Kuuga – Operation Code Vapor Trail (空牙 – Operation Code Vapor Trail) and usually simply referred to as Vapor Trail, is a 1989 shoot 'em up arcade game developed and published by Data East. Vapor Trail was followed by Rohga: Armor Force and Skull Fang. |
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Vapor Trail 空牙
|
1989 |
Vapor Trail: Hyper Offense Formation, known in Japan as Kuuga – Operation Code Vapor Trail (空牙 – Operation Code Vapor Trail) and usually simply referred to as Vapor Trail, is a 1989 shoot 'em up arcade game developed and published by Data East. Vapor Trail was followed by Rohga: Armor Force and Skull Fang. |
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Dragon Buster ドラゴンバスター
|
1984 |
Platformer with a sword. Your mission: save the princess.
|
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Libble Rabble リブルラブル
|
1983 |
An obscure Namco release, Libble Rabble was designed by Toru Iwatani after his huge success with Pac-Man. Although it was not particularly popular, Iwatani claimed that it was his own personal favorite of the games he designed. |
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Qix クイックス
|
1981 |
Qix (pronounced "kicks") is a simple and elegant game in which you claim territory by drawing boxes to fill a rectangular space. You must avoid the Qix – sticklike objects that float and bounce through your space in unpredictable patterns. You can rack up more points for creating boxes more slowly, and besides the Qix, you must be careful of Sparx and Fuses which appear if your marker stops while you are drawing. |
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Super Locomotive スーパーロコモティブ
|
1982 |
Super Locomotive is a split screen scrolling game. The aim is to reach the end of each section without being run into by the opposition and without running red lights.
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Bank Panic バンクパニック
|
1985 |
Shoot bad guys behind the doors, don't shoot the good guys. Try
to collect stolen money back. |