Document Title: [Defender_configuration.html (html file)]
Submitted by Aaron (aaron@hatstand.demon.co.uk)
The following info is taken straight from the Williams booklet on Defender. BOOKKEEPING AND EVALUATION TOTALS (Functions 1-7) ================================================= 1. In game over mode, set switch to AUTO-UP and depress ADVANCE. The CRT indicates Function 1 and total left chute coins. 2. Record audit totals and depress ADVANCE for functions 1-7. To review a total that has been advanced past, set switch to MANUAL-DOWN and depress ADVANCE. Functions are displayed one at a time as follows:- Function Total Description -------------------------------- 1 0 (Total) COINS LEFT 2 0 (Total) COINS CENTER 3 0 (Total) COINS RIGHT 4 0 TOTAL PAID (Games) 5 0 (Total Bonus) SHIPS WON 6 0 TOTAL (Play) TIME (Minutes) 7 0 TOTAL SHIPS (Played) 3. Operate ADVANCE to display Function 28, SPECIAL FUNCTION. From Function 28 you can return to game over or zero audit totals and return to game over. 4. With switch set to AUTO-UP, perform a. or b. as desired. a. To return to game over depress ADVANCE. b. To zero audit totals and return to game over, operate HIGH SCORE RESET to indicate "35" on CRT Function 28 and then depress ADVANCE. GAME ADJUSTMENTS (Functions 8-27) ================================= 1. In game over mode set switch to AUTO_UP and then depress ADVANCE. The CRT indicates Function 1 and total left chute coins. 2. To raise Function number on CRT, operate ADVANCE pushbutton with switch set to AUTO-UP. To lower Function number operate ADVANCE with it set to MANUAL-DOWN. 3. With desired Function indicated, raise adjustment value by operating HIGH SCORE RESET with switch set to AUTO-UP; lower value by operating HIGH SCORE RESET with it set to MANUAL-DOWN. Value left on CRT is new setting. For values, see below and, for pricing, Table 1. Function Factory Setting Description ---------------------------------------- 08 10000 BONUS SHIP LEVEL (0=No Bonus Ships) 09 3 SHIPS PER GAME 10 3 COINAGE SELECT 11 1 LEFT COIN MULT 12 4 CENTER COIN MULT 13 1 RIGHT COIN MULT 14 1 COINS FOR CREDIT 15 0 COINS FOR BONUS 16 0 MINIMUM COINS 17 0 FREE PLAY (Set to 1 for Free Play) 18 0 STARTING DIFFICULTY (0=LIB; 1=MOD; 2=CONS) 19 10 PROGRESSIVE WAVE DIFFICULTY LIMIT (4-25) e.g. 5-LIB; 10=MOD; 15=CONS; 20 1 BACKGROUND SOUND (0=OFF; 1=ON) 21 5 PLANET RESTORE WAVE NUMBER 22 0 NOT USED 23 0 NOT USED 24 0 NOT USED 25 0 NOT USED 26 0 NOT USED 27 0 NOT USED 4. Repeat steps 2 and 3 until all desired adjustments have been made. 5. Operate ADVANCE until 28 0 SPECIAL FUNCTION is indicated on CRT. From Function 28 you can return to game over or restore factory settings. Perform step 6 or 7 as desired. 6. To return to game over, depress ADVANCE with switch set to AUTO-UP. 7. To restore factory settings and zero audit totals: a. Operate HIGH SCRORE RESET in AUTO-UP to indicate "45" on CRT Function 28. b. Depress ADVANCE. The game returns to audit Function 1. c. Set switch to MANUAL-DOWN and depress ADVANCE to indicate Function 28 on the CRT. d. Set switch to AUTO-UP and depress ADVANCE. RESETTING HIGH SCORE FEATURE ============================ To reset the high score to the factory settings and erase signatures, depress HIGH SCORE RESET in game over mode.