|
Released in 1983
Member Rating
Manufacturer:
Exidy
Developer:
Exidy
Distributor:
Exidy
Mame ROM Info
fax,
Fax
|
Display Raster |
Orientation Horizontal |
Resolution 248 x 256 |
Colors 8, Color |
|
Genre
Puzzle
|
Attributes
Puzzle
|
|
Controls
Buttons
|
|
Size/Weight of Elegante
55.3700
" x 37.2500" x 23.7500"
, 168.00lb.
Size/Weight of Upright
72.7500
" x 31.0000" x 25.5000"
, 285.00lb.
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| |
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Game Summary
1 or 2 player trivia game.
Hardware Info
M6502
cpu
@ 0.705562 Mhz
M6502
cpu
@ 0.894886 Mhz
* Samples
audio
Custom
audio
* Information was extracted from Mame, so "Samples audio" may indicate the game
has analog sound hardware.
Hardware Platform: -Unique or Unknown-
Game Details
Single or double player trivia game, with some great trick questions...
Game is played with 4 buttons runningdown each side of the screen, corresponding with the 4 multiple-choice answers. A question appears, and a time-dial slowly counts down at the bottom of the screen. Occasionally, the game cuts away to a set of platforms and ladders, and little people representing the players climb up in a symbolic display of the intellectual achievements made. (This climbing can take a while if most/all of the questions have been answered correctly.)
- Published for Commodore 64 by Epyx.
Coinop.org Member Ratings / Comments
be the first to comment
on this game
|
|
Cool online gambling guide: CasinoGuide.com is a really good site with
loads online casino and internet poker
information. In addition to reviews of gambling sites and lots of
strategy articles, this site also has some of the best casino bonuses on
the internet.
|
Knowledge Base
Addresses FAQ (North American) for rec.games.video.arcade.collecting
Created and maintained by Tony Jones (tony@rtd.com) $Revision: 1.3 $ $Date: 1997/12/24 18:35:05 $ Thanks to: Rick Schieve Greg Woodcock (obsolete component vendors) If you have additions, corrections and (especially) more precise information about the products each supplier offers, please send me e-mail -- thanks! Contents: 1a) Game Manufacturers 1b) Game Manufacturers no longer in business. 2) Informational sources 3) Auction houses 4a) Distributors (Coin-op/United S
File:
/kb_dl.aspx/KB/faqs/faq-addresses list.html
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21
K - Updated
1999.07.27
Monitor manufacturers
Submitted by Kurt Koller
File:
/kb_dl.aspx/KB/gametech/monitormanufacturers.html
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0
K - Updated
2000.01.20
/kb_dl.aspx/KB/gametech/slalom.txt
Newsgroups: rec.games.video.arcade.collecting
From: cpdist@skyenet.net (John Pierce)
Subject: VS SLALOM DIP&PIN (CPDIST)
Message-ID: <DEtLIw.1nr@iquest.net>
Sender: news@iquest.net (News Admin)
Organization: IQuest Network Services
X-Newsreader: Forte Agent .99a.107
Date: Wed, 13 Sep 1995 01:27:20 GMT
Lines: 65
SLALOM
( FILE 356 )
( VS SYSTEM 44P ) ( VS SYSTEM 36P )
PARTS SOLDER PARTS
File:
/kb_dl.aspx/KB/gametech/slalom.txt
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3
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1998.09.25
/kb_dl.aspx/KB/gametech/soccor.txt
Newsgroups: rec.games.video.arcade.collecting
From: cpdist@skyenet.net (John Pierce)
Subject: VS SOCCOR DIP&PIN (CPDIST)
Message-ID: <DEtL64.oz@iquest.net>
Sender: news@iquest.net (News Admin)
Organization: IQuest Network Services
X-Newsreader: Forte Agent .99a.107
Date: Wed, 13 Sep 1995 01:19:37 GMT
Lines: 64
SOCCER
( FILE 348 )
( VS SYSTEM 44P ) ( VS SYSTEM 36P )
PARTS SOLDER PARTS
File:
/kb_dl.aspx/KB/gametech/soccor.txt
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3
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1998.09.25
/kb_dl.aspx/KB/gametech/supermario.txt
Newsgroups: rec.games.video.arcade.collecting
From: cpdist@skyenet.net (John Pierce)
Subject: VS SUPER MARIO DIP&PIN (CPDIST)
Message-ID: <DEtLCw.156@iquest.net>
Sender: news@iquest.net (News Admin)
Organization: IQuest Network Services
X-Newsreader: Forte Agent .99a.107
Date: Wed, 13 Sep 1995 01:23:50 GMT
Lines: 66
SUPER MARIO
( FILE 352 )
( VS SYSTEM 44P ) ( VS SYSTEM 36P )
PARTS SOLDER PAR
File:
/kb_dl.aspx/KB/gametech/supermario.txt
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3
K - Updated
1998.09.25
TechTip: Replacing 4 X 2114 (VRAM) on Asteroids with a single 6116
From: John Robertson Newsgroups: rec.games.video.arcade.collecting Subject: TechTip: Replacing 4 X 2114 (VRAM) on Asteroids with a single 6116 Reply-To: jrr@flippers.com Message-ID: Date: Thu, 13 Jun 2002 06:13:50 GMT I had a thought today while looking at a customers butchered Vector RAM area of an Asteroids. ( I have a picture if anyone is interested) - there must be an easier way to fix this than removing the four IC's and socketing and repairing all the buggered traces... Fortunately rig
File:
/kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/techtip_ replacing 4 x 2114 (vram) on asteroids with a single 6116.html
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1
K - Updated
2002.07.02
/kb_dl.aspx/KB/gametech/board pinouts/moonpatrol.txt
I previouly swapped the FAST/SLOW pinouts along with my other changes.
My harness was wired incorrectly and I am changing the FAST/SLOW back
to original position.
Typed in by Jonathan Deitch (jdeitch@umiami.miami.edu)
Modified 1-11-95: Gary Ransom (ransom@lobby.ti.com)
Game: Moon Patrol
44 Pin Wiring List
Solder Side Parts Side
|
--------------------------------|-----------------------------------
GND | A | 1 |
File:
/kb_dl.aspx/KB/gametech/board pinouts/moonpatrol.txt
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3
K - Updated
1996.04.16
/kb_dl.aspx/KB/gametech/duckhunt.txt
Newsgroups: rec.games.video.arcade.collecting
From: cpdist@skyenet.net (John Pierce)
Subject: VS DUCK HUNT DIPS&PIN (CPDIST)
Message-ID: <DEtL2F.It@iquest.net>
Sender: news@iquest.net (News Admin)
Organization: IQuest Network Services
X-Newsreader: Forte Agent .99a.107
Date: Wed, 13 Sep 1995 01:17:33 GMT
Lines: 65
DUCK HUNT
( FILE 347 )
( VS SYSTEM 44P ) ( VS SYSTEM 36P )
PARTS SOLDER PARTS
File:
/kb_dl.aspx/KB/gametech/duckhunt.txt
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3
K - Updated
1998.09.25
/kb_dl.aspx/KB/gametech/excitbike.txt
Newsgroups: rec.games.video.arcade.collecting
From: cpdist@skyenet.net (John Pierce)
Subject: VS EXCITEBIKE DIP&PIN (CPDIST)
Message-ID: <DEtLn4.1x6@iquest.net>
Sender: news@iquest.net (News Admin)
Organization: IQuest Network Services
X-Newsreader: Forte Agent .99a.107
Date: Wed, 13 Sep 1995 01:29:56 GMT
Lines: 67
EXCITEBIKE
( FILE 359 )
( VS SYSTEM 44P ) ( VS SYSTEM 36P )
PARTS SOLDER P
File:
/kb_dl.aspx/KB/gametech/excitbike.txt
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3
K - Updated
1998.09.25
/kb_dl.aspx/KB/gametech/golf.txt
Newsgroups: rec.games.video.arcade.collecting
From: cpdist@skyenet.net (John Pierce)
Subject: VS GOLF DIP&PIN (CPDIST)
Message-ID: <DEtLAA.x5@iquest.net>
Sender: news@iquest.net (News Admin)
Organization: IQuest Network Services
X-Newsreader: Forte Agent .99a.107
Date: Wed, 13 Sep 1995 01:22:14 GMT
Lines: 66
GOLF
( FILE 350 )
( VS SYSTEM 44P ) ( VS SYSTEM 36P )
PARTS SOLDER PARTS
File:
/kb_dl.aspx/KB/gametech/golf.txt
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3
K - Updated
1998.09.25
/kb_dl.aspx/KB/gametech/gradius.txt
Newsgroups: rec.games.video.arcade.collecting
From: cpdist@skyenet.net (John Pierce)
Subject: VS GRADIUS DIP&PIN (CPDIST)
Message-ID: <DEtLE6.1AG@iquest.net>
Sender: news@iquest.net (News Admin)
Organization: IQuest Network Services
X-Newsreader: Forte Agent .99a.107
Date: Wed, 13 Sep 1995 01:24:27 GMT
Lines: 66
GRADIUS
( FILE 353 )
( VS SYSTEM 44P ) ( VS SYSTEM 36P )
PARTS SOLDER PARTS
File:
/kb_dl.aspx/KB/gametech/gradius.txt
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3
K - Updated
1998.09.25
/kb_dl.aspx/KB/gametech/gumshoe.txt
Newsgroups: rec.games.video.arcade.collecting
From: cpdist@skyenet.net (John Pierce)
Subject: VS GUMSHOE DIP&PIN (CPDIST)
Message-ID: <DEtLGn.1HG@iquest.net>
Sender: news@iquest.net (News Admin)
Organization: IQuest Network Services
X-Newsreader: Forte Agent .99a.107
Date: Wed, 13 Sep 1995 01:26:00 GMT
Lines: 66
GUMSHOE
(FILE 355 )
( VS SYSTEM 44P ) ( VS SYSTEM 36P )
PARTS SOLDER PARTS
File:
/kb_dl.aspx/KB/gametech/gumshoe.txt
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3
K - Updated
1998.09.25
/kb_dl.aspx/KB/gametech/gunsmoke2.txt
Newsgroups: rec.games.video.arcade.collecting
From: cpdist@skyenet.net (John Pierce)
Subject: GUN SMOKE DIP&PIN (CPDIST)
Message-ID: <DEvnBC.8My@iquest.net>
Sender: news@iquest.net (News Admin)
Organization: IQuest Network Services
X-Newsreader: Forte Agent .99a.107
Date: Thu, 14 Sep 1995 04:01:24 GMT
Lines: 63
( GUN SMOKE 56P ) (FILE 181)
PARTS SOLDER DIP SWITCH A 1 2 3 4 5 6 7 8
---------------|--------------- -------------------------------------------
File:
/kb_dl.aspx/KB/gametech/gunsmoke2.txt
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4
K - Updated
1998.09.25
/kb_dl.aspx/KB/gametech/hogansalley.txt
Newsgroups: rec.games.video.arcade.collecting
From: cpdist@skyenet.net (John Pierce)
Subject: VS HOGANS ALLEY DIP&PIN (CPDIST)
Message-ID: <DEtLFM.1Ex@iquest.net>
Sender: news@iquest.net (News Admin)
Organization: IQuest Network Services
X-Newsreader: Forte Agent .99a.107
Date: Wed, 13 Sep 1995 01:25:23 GMT
Lines: 65
HOGANS ALLEY
( FILE 354 )
( VS SYSTEM 44P ) ( VS SYSTEM 36P )
PARTS SOLDER
File:
/kb_dl.aspx/KB/gametech/hogansalley.txt
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3
K - Updated
1998.09.25
/kb_dl.aspx/KB/gametech/ladiesgolf.txt
Newsgroups: rec.games.video.arcade.collecting
From: cpdist@skyenet.net (John Pierce)
Subject: VS LADIES GOLF DIP&PIN (CPDIST)
Message-ID: <DEtLK3.1qr@iquest.net>
Sender: news@iquest.net (News Admin)
Organization: IQuest Network Services
X-Newsreader: Forte Agent .99a.107
Date: Wed, 13 Sep 1995 01:28:07 GMT
Lines: 66
LADIES GOLF
( FILE 357 )
( VS SYSTEM 44P ) ( VS SYSTEM 36P )
PARTS SOLDER
File:
/kb_dl.aspx/KB/gametech/ladiesgolf.txt
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3
K - Updated
1998.09.25
/kb_dl.aspx/KB/gametech/ledgendarywings.txt
Newsgroups: rec.games.video.arcade.collecting
From: cpdist@skyenet.net (John Pierce)
Subject: LEDGENDARY WINGS DIPS&PIN (CPDIST)
Message-ID: <DEvnu8.9Jt@iquest.net>
Sender: news@iquest.net (News Admin)
Organization: IQuest Network Services
X-Newsreader: Forte Agent .99a.107
Date: Thu, 14 Sep 1995 04:12:45 GMT
Lines: 58
( FILE 303 )
( LEDENDARY WINGS 56P ) ( REV: 1.1 )
PARTS SOLDER DIP SWITCH A 1 2 3 4 5 6 7 8
---------------|-------
File:
/kb_dl.aspx/KB/gametech/ledgendarywings.txt
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3
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1998.09.25
/kb_dl.aspx/KB/gametech/pinball.txt
Newsgroups: rec.games.video.arcade.collecting
From: cpdist@skyenet.net (John Pierce)
Subject: VS PINBALL DIP&PIN (CPDIST)
Message-ID: <DEtLC2.128@iquest.net>
Sender: news@iquest.net (News Admin)
Organization: IQuest Network Services
X-Newsreader: Forte Agent .99a.107
Date: Wed, 13 Sep 1995 01:23:15 GMT
Lines: 66
PINBALL
( FILE 351 )
( VS SYSTEM 44P ) ( VS SYSTEM 36P )
PARTS SOLDER PARTS
File:
/kb_dl.aspx/KB/gametech/pinball.txt
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3
K - Updated
1998.09.25
/kb_dl.aspx/KB/gametech/rbi.txt
Newsgroups: rec.games.video.arcade.collecting
From: cpdist@skyenet.net (John Pierce)
Subject: VS RBI DIP&PIN (CPDIST)
Message-ID: <DEtLqp.247@iquest.net>
Sender: news@iquest.net (News Admin)
Organization: IQuest Network Services
X-Newsreader: Forte Agent .99a.107
Date: Wed, 13 Sep 1995 01:32:07 GMT
Lines: 62
RBI
( FILE 363 )
( VS SYSTEM 44P ) ( VS SYSTEM 36P )
PARTS SOLDER PARTS
File:
/kb_dl.aspx/KB/gametech/rbi.txt
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2
K - Updated
1998.09.25
/kb_dl.aspx/KB/gametech/ringking2.txt
Newsgroups: rec.games.video.arcade.collecting
From: cpdist@skyenet.net (John Pierce)
Subject: RING KING DIP&PINS (CPDIST)
Message-ID: <DEvnD0.8sG@iquest.net>
Sender: news@iquest.net (News Admin)
Organization: IQuest Network Services
X-Newsreader: Forte Agent .99a.107
Date: Thu, 14 Sep 1995 04:02:27 GMT
Lines: 61
( RING KING 36P ) (FILE 113)
PARTS SOLDER DIP SWITCH 1 8 7 6 5 4 3 2 1
---------------|--------------- ------------------------------------------
File:
/kb_dl.aspx/KB/gametech/ringking2.txt
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3
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1998.09.25
CB-3 dipswitch settings
Submitted by John Pierce
CB-3 DIPSWITCH SETTINGS (rev 1.0) CPD 1994 DIP SWITCH 1 1 2 3 4 5 6 7 8 DIP SWITCH 3 1 2 3 4 5 6 7 8 ---------------------------------------- ------------------------------------- GAME STYLE TABLE - A B UPR + K 1-10 1-5 - - ________________________________________ E 1-20 1-10 + - H ACT. LOW - Y 1-50 1-25 - + O OUT SW.
File:
/kb_dl.aspx/KB/gametech/cb-3info.html
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6
K - Updated
2000.01.19
/kb_dl.aspx/KB/gametech/cherryma.dip.txt
Newsgroups: rec.games.video.arcade.collecting
From: cpdist@skyenet.net (John Pierce)
Subject: CHERRY MASTER DIP&PIN (CPDIST)
Message-ID: <DEvnwJ.9nE@iquest.net>
Sender: news@iquest.net (News Admin)
Organization: IQuest Network Services
X-Newsreader: Forte Agent .99a.107
Date: Thu, 14 Sep 1995 04:14:10 GMT
Lines: 131
CHERRY MASTER DIPSWITCH SETTINGS (rev 1.0) CPD 1994
DIP SWITCH 1 1 2 3 4 5 6 7 8 DIP SWITCH 3 1 2 3 4 5 6 7 8
----------------------------------------
File:
/kb_dl.aspx/KB/gametech/cherryma.dip.txt
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6
K - Updated
1998.09.25
Cherry Master pinouts and dipswitch settings
Submitted by John Pierce
CHERRY MASTER DIPSWITCH SETTINGS (rev 1.0) CPD 1994 DIP SWITCH 1 1 2 3 4 5 6 7 8 DIP SWITCH 3 1 2 3 4 5 6 7 8 ---------------------------------------- ------------------------------------- GAME STYLE TABLE - A B UPR + K 1-10 1-5 + + ________________________________________ E 1-20 1-10 - + H ACT. LOW - Y 1-50 1-25 + - O OUT SW.
File:
/kb_dl.aspx/KB/gametech/cherrymasterpinouts.html
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6
K - Updated
2000.01.19
/kb_dl.aspx/KB/gametech/cb3.dip.txt
Newsgroups: rec.games.video.arcade.collecting
From: cpdist@skyenet.net (John Pierce)
Subject: CB3 DIPS&PIN (CPDIST)
Message-ID: <DEvnG3.8z1@iquest.net>
Sender: news@iquest.net (News Admin)
Organization: IQuest Network Services
X-Newsreader: Forte Agent .99a.107
Date: Thu, 14 Sep 1995 04:04:19 GMT
Lines: 141
CB-3 DIPSWITCH SETTINGS (rev 1.0) CPD 1994
DIP SWITCH 1 1 2 3 4 5 6 7 8 DIP SWITCH 3 1 2 3 4 5 6 7 8
---------------------------------------- -------------
File:
/kb_dl.aspx/KB/gametech/cb3.dip.txt
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6
K - Updated
1998.09.25
Subject: FAQ POSTING (rgva.collecting)
From: tony_jones@no.spam Newsgroups: rec.games.video.arcade.collecting Subject: FAQ POSTING (rgva.collecting) Frequently Asked Questions rec.games.video.arcade.collecting $Revision: 1.3 $ $Date: 1997/11/05 03:23:40 $ This is the Frequently Asked Questions (FAQ) list for the Usenet newsgroup rec.games.video.arcade.collecting (hereafter abbreviated to rgva.collecting) This FAQ is posted every 14 days and the current copy should be considered
File:
/kb_dl.aspx/KB/faqs/faq-rgvac.html
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30
K - Updated
1999.07.27
/kb_dl.aspx/KB/gametech/vidinvrt.txt
VIDEO INVERSION AND YOU!
Using Older Nintendo Monitors in New Conversions
Copyright June 1, 1992 by Randy Fromm
The images you see on any television screen are made from combinations of
red, green and blue; the three "primary colors" of light. By combining
these three primary colors in different combinations, we can make any
color we want. For example, combining any two of the primary colors will
create one of the three "secondary colors." Red and blue combine to make
magenta. Red and green mix to for
File:
/kb_dl.aspx/KB/gametech/vidinvrt.txt
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7
K - Updated
1994.12.15
/kb_dl.aspx/KB/gametech/woodcock_tempest_repair.txt
Troubleshooting your Tempest Machine, by Gregg Woodcock
This article is Copyright worldwide 1991, 1995; all rights reserved.
This is a file I have put together which should get you started on
repairing your non-working Atari Tempest game. It lists all the
problems I have seen and lots of information from the various manuals.
Monitor failures are much more common than game board failures (in fact,
I find the game boards to be fairly robust) and that topic is so lengthy
that it is covered in another
File:
/kb_dl.aspx/KB/gametech/woodcock_tempest_repair.txt
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31
K - Updated
2001.05.27
/kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls
Sheet3
Sheet2
Sheet1
_0000年不明
_1971_1975
_1976_1978
_1979
_1980
_1981
_1982
_1983
_1983_1
_1983_1
_1984
_1985
_1986
_1987
_1988
_1989
_1990
_1991
_1992
_1993
_1994
_1995
_1996
_1997
_1998
_1999
_2000
FoxVideoGames/Taito
Hyper Olympic (UK)
Vastar
パチフィーバー
三機電子
バッグマン
Stern/Taito
Bad Lands
バトルクルーザーM-12
ハリウッド
バンポリン
Hammer Car
ピタゴラスの大占術
Pitchman
ピット
Pit&Run
ファイアーフォックス
FightingRoller
Phozon
ブラスター
Pro Soccer
プロフィーバー
Professor Pacman
プロボウリング
ベビーパックマン
Bally
Pole
File:
/kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls
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434
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2002.09.24
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax91.txt
Atari/Atari Games VaxMail 1991 Jed Margolin
________________________________________________________________ ___________
From: GAWD::MCCARTHY "Pat" 2-JAN-1991 12:37:15.74
To: @SYS$MAIL:JUNK
CC: MCCARTHY
Subj: New employee.
If you haven't already noticed or been introduced, we have a new
employee starting today.
His name is John Moore. He is a hardware design engineer in the
Electrical Design group, reporting to me. His office is the corner
cubicle just outside my office.
Drop by and say Hi.
____
File:
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax91.txt
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834
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2004.09.13
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax92.txt
Atari/Atari Games VaxMail 1992 Jed Margolin
________________________________________________________________ ___________
From: BERT::FRANCES 2-JAN-1992 17:56:52.97
To: MARGOLIN
CC:
Subj: PHONE MESSAGE
DAN ASH 879-3037 10:27AM
NEW 2101 MATERIAL HAS NO BUGS. CALL MARGO FOR MORE INFO.
________________________________________________________________ ___________
From: BERT::BROWN 3-JAN-1992 19:39:22.02
To: @SYS$MAIL:EVERYBODY
CC: BROWN
Subj: PREMIUM PAYMENT PLAN, MODIFIED CAFETERIA PLAN
File:
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax92.txt
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564
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2004.09.13
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax87.txt
Atari/Atari Games VaxMail 1987 Jed Margolin
________________________________________________________________ ___________
From: KIM::RAINS 2-JAN-1987 10:27:26.19
To: @sys$mail:engineer
CC:
Subj: Computer Health Note #3
VAX-edrin Headache #3
You've been poking around somewhere in another directory (something like
SYS$USERDISK:[FRED.STUFF.MORESTUFF.EVENMORESTUFF]) and now you have found
something you want to get back to or reference with out so much directory name
baggage. Sure, it doesn'
File:
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax87.txt
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270
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2004.09.13
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax89.txt
Atari/Atari Games VaxMail 1989 Jed Margolin
________________________________________________________________ ___________
From: KIM::HALLY 3-JAN-1989 09:01:01.61
To: DENCKER,RAY,HALLY,ROTBERG,BURGESS,MARGOLIN,COMSTOCK,NOBLE,MOSER ,DIEKNEITE,FULLER,GROSSMAN
CC:
Subj: S.T.U.N. TEAM
last update: 1/3/89
Project: S.T.U.N. RUNNER (571)
Planned Field Test: FEB. 89
Planned Finished Goods Assy. JUNE 89
Project Leader: MIKE HALLY
Programmer(s): ED ROTBERG
ANDY BURGESS
Engineer:
File:
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax89.txt
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402
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2004.09.13
/kb_dl.aspx/KB/monitortech/gwoodcock_xyhelp.txt
HOW TO DIAGNOSE, REPAIR AND UPGRADE YOUR
AMPLIFONE AND WELLS-GARDNER COLOR VECTOR (XY) MONITORS
version 6.1 (4-6-96) by
Gregg Woodcock (woodcock@nortel.com)
This article is Copyright worldwide 1991, 1996; all rights reserved.
OFFICIAL CYA LEGAL WARNING AND WAIVER:
Although I have made every effort to be precise, this article may
contain errors. Even if it does not, some people may still damage their
machines or themselves while using the
File:
/kb_dl.aspx/KB/monitortech/gwoodcock_xyhelp.txt
-
171
K - Updated
1999.08.01
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax90.txt
Atari/Atari Games VaxMail 1990 Jed Margolin
________________________________________________________________ ___________
From: BERT::LTURNER 2-JAN-1990 15:43:12.18
To: @SYS$MAIL:EVERYBODY
CC: LTURNER
Subj: New Baby
This is to annouce the arrival of a new addition at the
Moore house. His name is Evan Alexander Bettencourt Moore.
He was born on Saturday, December 30, at 10:21A.
Weight -- 7 lbs 10 oz
Height -- 20 1/2 inches
Mother and baby are home and doing well.
____________________________
File:
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax90.txt
-
536
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2004.09.13
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax88.txt
Atari/Atari Games VaxMail 1988 Jed Margolin
________________________________________________________________ ___________
From: MIKE::LIEBSTER 4-JAN-1988 14:39:28.82
To: @SYS$MAIL:EVERYBODY
CC:
Subj: PAYMENT OF CONSULTANTS/CONTRACTORS
STARTING THIS YEAR WE WILL BE PAYING CONSULTANTS AND CONTRACTORS THROUGH
PAYROLL INSTEAD OF ACCOUNTS PAYABLE. THIS WILL ALLOW US TO AUTOMATICALLY
KEEP TRACK AND GENERATE YEAR-END 1099 INFORMATION.
THIS WILL APPLY TO ALL CONTRACTORS OR COMPANIES THAT ARE N
File:
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax88.txt
-
293
K - Updated
2004.09.13
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