Knowledge Base
/kb_dl.aspx/KB/gametech/cosmicavenger.txt
COSMIC AVENGER
COMP SIDE CKT SIDE
--------- --------
1 GND A GND
2 GND B GND
3 +5V C +5V
4 +5V D +5V
5 V SYNC E
6 H SYNC F
7 H
8 +12V J +12V
9 K
10
File:
/kb_dl.aspx/KB/gametech/cosmicavenger.txt
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1
K - Updated
1997.11.27
/kb_dl.aspx/KB/gametech/cosmicguerilla.sw
Cosmic Guerilla (Universal 1980)
sw1 sw2 Number of laser guns according to score
off off 2000
on off 1500
off on 1000
on on 0
sw3 Credits / coin
on 1
off 2
sw4 Number of laser guns
on 3
off 5
File:
/kb_dl.aspx/KB/gametech/cosmicguerilla.sw
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0
K - Updated
1998.02.06
/kb_dl.aspx/KB/gametech/cosmicguerilla.txt
Cosmic Guerilla (Universal 1980)
sw1 sw2 Number of laser guns according to score
off off 2000
on off 1500
off on 1000
on on 0
sw3 Credits / coin
on 1
off 2
sw4 Number of laser guns
on 3
off 5
File:
/kb_dl.aspx/KB/gametech/cosmicguerilla.txt
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0
K - Updated
1998.02.07
/kb_dl.aspx/KB/gametech/spacatak.ii.txt
COSMIC INVADERS
CKT SIDE COMP SIDE
-------- ---------
1 A
2 +5V B +5V
3 +5V C +5V
4 +5V D +5V
5 +5V E +5V
6 F
7 H VID ( NOTE )
8 J SYNC ( NOTE )
9
File:
/kb_dl.aspx/KB/gametech/spacatak.ii.txt
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1
K - Updated
1996.03.24
/kb_dl.aspx/KB/pinouts/cosmic_avenger.txt
COSMIC AVENGER
--------------
COMP SIDE CKT SIDE
--------- --------
1 GND A GND
2 GND B GND
3 +5V C +5V
4 +5V D +5V
5 V SYNC E
6 H SYNC F
7 H
8 +12V J +12V
9
File:
/kb_dl.aspx/KB/pinouts/cosmic_avenger.txt
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1
K - Updated
2003.01.06
/kb_dl.aspx/KB/pinouts/cosmic_guerilla.txt
Cosmic Guerilla (Universal 1980)
---------------------------------
sw1 sw2 Number of laser guns according to score
off off 2000
on off 1500
off on 1000
on on 0
sw3 Credits / coin
on 1
off 2
sw4 Number of laser guns
on 3
off 5
File:
/kb_dl.aspx/KB/pinouts/cosmic_guerilla.txt
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0
K - Updated
2003.01.06
/kb_dl.aspx/KB/gametech/cosmicchasm.txt
COSMIC CHASM
J1 J1
CKT SIDE COMP SIDE VID CONN
---------- ------------- -----------
1 GND A GND 1 GND
2 +5V B +5V 2 Y OUT
3 PF- C +5V 3 GND
4 +5 SR D +5V S 4 X OUT
5 AUDIO B OUT E AUDIO A
File:
/kb_dl.aspx/KB/gametech/cosmicchasm.txt
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2
K - Updated
1997.11.27
/kb_dl.aspx/KB/pinouts/cosmic_alien.txt
Cosmic Alien, Universal
-----------------------
|
---------------------+----------------------
GND | 1 | A | GND
GND | 2 | B | GND
+5V | 3 | C | +5V
+5V | 4 | D | +5V
+12V | 5 | E | +12V
-5V | 6 | F | -5V
GND | 7 | G | GND
+18V | 8 | H | +18V
| 9 | I |
1P.Left |10 | J |
File:
/kb_dl.aspx/KB/pinouts/cosmic_alien.txt
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2
K - Updated
2003.01.06
/kb_dl.aspx/KB/pinouts/cosmic_chasm.txt
COSMIC CHASM
------------
J1 J1
CKT SIDE COMP SIDE VID CONN
---------- ------------- -----------
1 GND A GND 1 GND
2 +5V B +5V 2 Y OUT
3 PF- C +5V 3 GND
4 +5 SR D +5V S 4 X OUT
5 AUDIO B OUT E
File:
/kb_dl.aspx/KB/pinouts/cosmic_chasm.txt
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2
K - Updated
2003.01.06
/kb_dl.aspx/KB/pinouts/cosmic_cop.txt
Cosmic Cop Pinout = JAMMA
---------------------------
Dip sw.1
-------- 1 2 3 4 5 6 7 8
-----------------------------------------------------------
Player - - 3
+ - 2
- + 4
+ + 5
Difficulty - - Normal
+ -
File:
/kb_dl.aspx/KB/pinouts/cosmic_cop.txt
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2
K - Updated
2003.01.06
A Random Games-list
Game Name Manufacturer Year Pinout Class ---------------------------------------------------------------- -------------- V 005 Sega 1981 18 Wheeler Midway 1979 3D Bowling MED 1978 H 720 Degrees Atari Games 1986 800 Fathom USB 1982 H Aeroboto Willia
File:
/kb_dl.aspx/KB/faqs/list-randomgames.html
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72
K - Updated
1999.10.29
/kb_dl.aspx/KB/gametech/listbyyear.txt
'H','R','B','Computer Space','Nutting Assoc',1971
'H','R','B','Pong','Atari',1972
'H','R','B','Astro Hockey','Brunswick',1973
'H','R','B','Astro Race','Taito(japan)',1973
'H','R','B','Davis Cup','Taito(japan)',1973
'H','R','B','Elepong','Taito(japan)',1973
'U','R','B','Elimination','Atari/Kee',1973
'H','R','B','Gotcha','Atari',1973
'H','R','C','Gotcha Color','Atari',1973
'H','R','B','Hockey','Ramtek',1973
'H','R','B','Hockey TV','Sega(japan)',1973
'H','R','B','Leader','Midway',1973
'H','R','B','
File:
/kb_dl.aspx/KB/gametech/listbyyear.txt
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17
K - Updated
1999.07.10
The Bronze Age (1971 to 1980) Video Game List
Vers 2.7 May 12, 1998 additions/corrections to aek@spies.com and kk@clickto.com Note: Date may either be release date, date from a manual or schematic, or the date that a game appears in a publication Monitor Type ------------ H-- = Horizontal V-- = Vertical -R- = Raster -V- = Vector --B = B&W --O = Color Overlay --C = Color --P = Projection Name Manuf Date uP Man/ROM # ---- ----- -
File:
/kb_dl.aspx/KB/faqs/list-bronzeagebyyear.html
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30
K - Updated
1999.10.29
/kb_dl.aspx/KB/gametech/cinematronics-history.txt
THE HISTORY OF CINEMATRONICS AND A DESCRIPTION OF THEIR VECTOR GAMES
---------------------------------------------------------------- ----
COPYRIGHT 1994, 1995
REVISION NUMBER: 2.0
REVISION DATE: 23 December 1994
REVISION HISTORY: 1.0 (02/11/92 - First attempt at listing and ordering
all Cinematronics games.)
REVISION HISTORY: 2.0 (12/23/94 - Rearranged sections, added new sections
for Barrier, Speed Freak, Boxing Bugs,
File:
/kb_dl.aspx/KB/gametech/cinematronics-history.txt
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50
K - Updated
1994.12.28
/kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls
Sheet3
Sheet2
Sheet1
_0000年不明
_1971_1975
_1976_1978
_1979
_1980
_1981
_1982
_1983
_1983_1
_1983_1
_1984
_1985
_1986
_1987
_1988
_1989
_1990
_1991
_1992
_1993
_1994
_1995
_1996
_1997
_1998
_1999
_2000
FoxVideoGames/Taito
Hyper Olympic (UK)
Vastar
パチフィーバー
三機電子
バッグマン
Stern/Taito
Bad Lands
バトルクルーザーM-12
ハリウッド
バンポリン
Hammer Car
ピタゴラスの大占術
Pitchman
ピット
Pit&Run
ファイアーフォックス
FightingRoller
Phozon
ブラスター
Pro Soccer
プロフィーバー
Professor Pacman
プロボウリング
ベビーパックマン
Bally
Pole
File:
/kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls
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434
K - Updated
2002.09.24
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :)
Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to
File:
/kb_dl.aspx/KB/repair/iding pcbs.html
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14
K - Updated
2000.01.02
Arcade PCB Pinouts
Arcade Pinouts
1,003 Entries
Last Updated: May30, 2003
File:
/kb_dl.aspx/KB/pinouts/pinout.html
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118
K - Updated
2003.05.30
Typical Failures of Early Williams Games
From: woodcock@crchh75b.bnr.ca (Gregg Woodcock) Newsgroups: rec.games.video.arcade.collecting Subject: Re: Typical Failures of Early Williams Games Date: 22 Feb 1994 23:29:15 GMT richard.l.schieve (rls@cbnewsc.cb.att.com) wrote: > Several people have asked me to repost some of my old articles. > I suspect many have seen the following which was one of my first > "Tech Tips" ;-) Sorry to do this to you again, Rick, but I have added a BUNCH of stuff to your file and would like to "share", too (I c
File:
/kb_dl.aspx/KB/gametech/williamhwfailures.html
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22
K - Updated
2000.01.23
The Sega/Gremlin X-Y FAQ
======================== The Sega/Gremlin X-Y FAQ version 1.6 written by: Mark Jenison ======================== 1. Introduction 2. The X-Y Convert-a-Game system a. The System 1. CPU boards 2. X-Y timing and control boards 3. Sound boards 4. EPROM boards b. Monitor: Electrohome G08 X-Y c. Power supply 3. Games a. Space Fury b. Star Trek c. Eliminato
File:
/kb_dl.aspx/KB/faqs/faq-segaxy_v1.6.html
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28
K - Updated
1999.07.27
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File:
/kb_dl.aspx/KB/faqs/list-yetanothergameslist.html
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48
K - Updated
2002.06.10
Seaga/Gremlin X-Y FAQ
======================== The Sega/Gremlin X-Y FAQ version 1.6 written by: Mark Jenison ======================== 1. Introduction 2. The X-Y Convert-a-Game system a. The System 1. CPU boards 2. X-Y timing and control boards 3. Sound boards 4. EPROM boards b. Monitor: Electrohome G08 X-Y c. Power supply 3. Games a. Space Fury b. Star Trek c. Eliminato
File:
/kb_dl.aspx/KB/gametech/segaxyfaq16.html
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28
K - Updated
2000.01.23
Arcade Game Cheats
--- 720 --- (Contributor: unknown) In the ramp section, levels 8, 9, and 10: holding down the kick and jump buttons simultanously on the lip of the ramp will boost your air. This trick only works when you're going the correct speed (usually your third or fourth jump), and only once (as far as I can tell) per ramp session per level. ----------- Afterburner ----------- (Contributor: Anthony D. Chen) key: S - start button V - vulcan cannon M - missle F - foot sensor (only on sit-down version) stag
File:
/kb_dl.aspx/KB/faqs/faq-arcade cheats.html
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112
K - Updated
1999.10.30
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