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Cabal (カベール)

Released in 1989

Member Rating


(2 total votes)

Manufacturer: Fabtek
Developer: Fabtek
Distributor: Fabtek

Mame ROM Info
cabal, Cabal (US set 1)
cabal2, Cabal (US set 2)
cabalbl, Cabal (bootleg)

Display
Raster
Orientation
Horizontal
Resolution
256 x 224
Colors
1024, Color
Genre
Shooting
Attributes
Simulation
Controls
Trakball / Button(s)
'Cabal' marquee
game marquee

Game Summary

Third person (behind player). Use a trackball to control a soldier and his aiming crosshair, and conduct attacks on various enemies. This game has quite a few "pseudo-hidden" power-ups and suprises.

Hardware Info

68000 cpu @ 12 Mhz
Z80 cpu @ 4 Mhz
YM-2151 audio @ 3.57958 Mhz
ADPCM audio
ADPCM audio

Hardware Platform: -Unique or Unknown-

Game Details

Rapidly move the trackball to the down-left or down-right to make your player roll and evade enemy fire.

Coinop.org Member Ratings / Comments

by abc. Comment: "THIS IS VERY NICE GAME" (2005-06-11 06:57:22Z)

by ajrieder. Comment: "Very fun, played it at the Country Inn and Suites in Cedar Falls, Iowa. Challenging, but high scores are very attainable with a little luck and a gun upgrade. Two players also fun." (2003-02-12 09:46:21Z)

comment on this game

 


X-Arcade Controller
X-Arcade Controller
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'Cabal' promotional flyer
promotional flyer

Knowledge Base

/kb_dl.aspx/KB/gametech/cabal.txt
Name Of Game: Cabal (joystick version) From: Clive Bittlestone (clyvb@asic.sc.ti.com) - I can not take any responsibility for the accuracy of this information, although I was careful. It claims to be standard JAMMA, but lettering is different, and button 3 is used for the test and service sw rather than the JAMMA "Button3" (X,24) - Modified from Tim Tewalt's original JAMMA pinout. - Thanks to Jeff Ranlett for faxing me a copy of this data. - I do not have the pinout for the trackball version yet,
File: /kb_dl.aspx/KB/gametech/cabal.txt - 3 K - Updated 1996.04.03
/kb_dl.aspx/KB/pinouts/cabal.txt
Cabal (joystick version) ------------------------ It claims to be standard JAMMA, but lettering is different, and button 3 is used for the test and service sw rather than the JAMMA "Button3" (X,24) When converting from track ball version, please change IC D4701AC (2pcs) at location C D 1 2, on bottom board with socket plug in adaptor. -------------------------------------------------------------- Solder Side | Parts Side --------------------------
File: /kb_dl.aspx/KB/pinouts/cabal.txt - 7 K - Updated 2003.01.06
/kb_dl.aspx/KB/pinouts/quick-ref.txt
From dholcomb@microsoft.com Tue Dec 13 22:30:30 1994 Received: from netmail2.microsoft.com by halcyon.com with SMTP id AA25989 (5.65c/IDA-1.4.4 for <holcomb@halcyon.com>); Tue, 13 Dec 1994 22:30:28 -0800 Received: by netmail2.microsoft.com (5.65/25-eef) id AA18899; Tue, 13 Dec 94 22:30:41 -0800 Message-Id: <9412140630.AA18899@netmail2.microsoft.com> Received: by netmail2 using fxenixd 1.0 Tue, 13 Dec 94 22:30:41 PST X-Msmail-Fixed-Font: 0001 X-Msmail-Message-Id: DDAB6336 X-Msmail-Conversation
File: /kb_dl.aspx/KB/pinouts/quick-ref.txt - 8 K - Updated 2003.01.06
LIST: JAMMA Games
H '88 Games Konami 1988 JAMMA 1941 Capcom 1990 JAMMA V 1943: The Battle of Midway Capcom 1988 JAMMA H 3 Wonders Capcom 1991 JAMMA H 9 Ball Shoot Out Bundra JAMMA V Aero Fighters McO'River 1992 JAMMA H Air Buster Namcoi/Kaneko 1990 JAMMA V Ajax
File: /kb_dl.aspx/KB/faqs/list-jamma.html - 26 K - Updated 2000.06.20
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :) Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to
File: /kb_dl.aspx/KB/repair/iding pcbs.html - 14 K - Updated 2000.01.02
JAMMA/AAMA Standard Connector Pinouts and JAMMA Game list
JAMMA/AAMA Standard Connector Pinouts and JAMMA Game List
File: /kb_dl.aspx/KB/gametech/jamma tech.html - 46 K - Updated 2002.05.17
Arcade Game Cheats
--- 720 --- (Contributor: unknown) In the ramp section, levels 8, 9, and 10: holding down the kick and jump buttons simultanously on the lip of the ramp will boost your air. This trick only works when you're going the correct speed (usually your third or fourth jump), and only once (as far as I can tell) per ramp session per level. ----------- Afterburner ----------- (Contributor: Anthony D. Chen) key: S - start button V - vulcan cannon M - missle F - foot sensor (only on sit-down version) stag
File: /kb_dl.aspx/KB/faqs/faq-arcade cheats.html - 112 K - Updated 1999.10.30
/kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls
Sheet3 Sheet2 Sheet1 _0000年不明 _1971_1975 _1976_1978 _1979 _1980 _1981 _1982 _1983 _1983_1 _1983_1 _1984 _1985 _1986 _1987 _1988 _1989 _1990 _1991 _1992 _1993 _1994 _1995 _1996 _1997 _1998 _1999 _2000 FoxVideoGames/Taito Hyper Olympic (UK) Vastar パチフィーバー 三機電子 バッグマン Stern/Taito Bad Lands バトルクルーザーM-12 ハリウッド バンポリン Hammer Car ピタゴラスの大占術 Pitchman ピット Pit&Run ファイアーフォックス FightingRoller Phozon ブラスター Pro Soccer プロフィーバー Professor Pacman プロボウリング ベビーパックマン Bally Pole
File: /kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls - 434 K - Updated 2002.09.24
Arcade PCB Pinouts
Arcade Pinouts 1,003 Entries Last Updated: May30, 2003
File: /kb_dl.aspx/KB/pinouts/pinout.html - 118 K - Updated 2003.05.30

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This game page was created 08/03/1998 04:00:00 and last updated 03/05/1999 15:29:28