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NBA Hangtime

Released in 1996

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Manufacturer: Bally / Midway
Developer: Bally / Midway
Distributor: Bally / Midway

Display
Raster
Orientation
Horizontal
Resolution
?Unknown? x ?Unknown?
Colors
?Unknown?, Color
Genre
Sport
Attributes
2D
Controls
1 Joystick / Button(s)
Size/Weight of Upright
80.0000 " x 28.0000" x 40.0000" , 500.00lb.
'NBA Hangtime' marquee
game marquee

Game Summary

Four-player action basketball with real NBA players (or at least their faces).

Hardware Platform: -Unique or Unknown-

Game Details

The NBA Jam concept gets a complete overhaul with NBA Hangtime. An all-new graphics engine, new moves like spins, alley-oops, double dunks join updated rosters, new secret codes, and a create-a-player option. The AI is better than that of Jam--sometimes to the point of frustration, as it cheats wildly to make up for large loss margins--and the graphics are dramatically improved. The game is JAMMA compatible and was available in April 1996 as both an upgrade kit for Jam machines and as a dedicated unit. Its upgrade-only sequel, NBA Maximum Hangtime, updated the rosters and squashed a few bugs.

makes "Hangtime" look like two words, but it's really just one.

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X-Arcade Controller
X-Arcade Controller
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'NBA Hangtime' cabinet photo
cabinet photo
'NBA Hangtime' title screen
title screen
'NBA Hangtime' gameplay screen shot
gameplay screen
'NBA Hangtime' control panel
control panel
'NBA Hangtime' promotional flyer
promotional flyer

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This game page was created 08/03/1998 04:00:00 and last updated 01/12/2000 19:25:05