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Gimme a Break (ギミアブレイク)

Released in 1985

Member Rating


(0 total votes)

Manufacturer: Bally / Midway
Developer: Bally / Midway
Distributor: Bally / Midway

Mame ROM Info
gimeabrk, Gimme A Break

Display
Raster
Orientation
Horizontal
Resolution
256 x 240
Colors
1025, Color
Genre
Sport
Attributes
2D
Controls
Trakball
'Gimme a Break' marquee
game marquee

Game Summary

A game of billiards.

Hardware Info

M6809 cpu @ 1.25 Mhz
Z80 cpu @ 4 Mhz
CEM3394 audio

Hardware Platform: -Unique or Unknown-

Game Details

Pool game that either one or two players can play. Two player features stripes versus solids game play, and in the one player game, the object is to sink all the balls. When three or more balls are sunk with one shot an instant replay is shown. Between tables a trick shot attempt is awarded where the player has one shot to sink the required amount of balls. If the player fails they are shown a replay of how the shot should have been taken and are then allowed to continue on to the next table. This game runs on the Bally "Sente" hardware system.

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'Gimme a Break' cabinet photo
cabinet photo
'Gimme a Break' title screen
title screen
'Gimme a Break' gameplay screen shot
gameplay screen
'Gimme a Break' control panel
control panel
'Gimme a Break' promotional flyer
promotional flyer

Knowledge Base

/kb_dl.aspx/KB/pinouts/gimme_a_break.txt
Gimme A Break, Bally SENTE -------------------------- ---------------------------------------------------------------- ------------ Option (DIP Swtich #1) | SW1 | SW2 | SW3 | SW4 | SW5 | SW6 | SW7 | SW8 | --------------------------|-----|-----|-----|-----|-----|-----|-----|-----| Bonus At 12 Balls | OFF | OFF | | | | | | | Bonus At 10 Balls | ON | OFF | | | | | | | Bonus At 8 Balls * | OFF | ON | | | | |
File: /kb_dl.aspx/KB/pinouts/gimme_a_break.txt - 3 K - Updated 2003.01.06
Arcade PCB Pinouts
Arcade Pinouts 1,003 Entries Last Updated: May30, 2003
File: /kb_dl.aspx/KB/pinouts/pinout.html - 118 K - Updated 2003.05.30
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File: /kb_dl.aspx/KB/faqs/list-yetanothergameslist.html - 48 K - Updated 2002.06.10
/kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls
Sheet3 Sheet2 Sheet1 _0000年不明 _1971_1975 _1976_1978 _1979 _1980 _1981 _1982 _1983 _1983_1 _1983_1 _1984 _1985 _1986 _1987 _1988 _1989 _1990 _1991 _1992 _1993 _1994 _1995 _1996 _1997 _1998 _1999 _2000 FoxVideoGames/Taito Hyper Olympic (UK) Vastar パチフィーバー 三機電子 バッグマン Stern/Taito Bad Lands バトルクルーザーM-12 ハリウッド バンポリン Hammer Car ピタゴラスの大占術 Pitchman ピット Pit&Run ファイアーフォックス FightingRoller Phozon ブラスター Pro Soccer プロフィーバー Professor Pacman プロボウリング ベビーパックマン Bally Pole
File: /kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls - 434 K - Updated 2002.09.24
/kb_dl.aspx/KB/gametech/gimmeabreak.txt
---------------------------------------------------------------- ------------ Name Of Game: Gimme A Break Manuf: Bally SENTE ---------------------------------------------------------------------------- Typed By: James R. Twine Email: jtwine@prodigy.com ---------------------------------------------------------------------------- Notes: 1) Facing the board, with edge connectors to the left, DIP switch #1 is at the upper left (H-1) and DIP switch #2 is to
File: /kb_dl.aspx/KB/gametech/gimmeabreak.txt - 4 K - Updated 1996.07.25

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This game page was created 08/03/1998 04:00:00 and last updated 06/02/1999 23:55:33