Knowledge Base
/kb_dl.aspx/KB/pinouts/golf_(nintendo_vs).txt
Golf Pinout = Nintendo VS
----------------------------
SWITCH 1 0R 2 1 2 3 4 5 6 7 8
--------------------------------------------
COINS FOR 1/4 + + +
CREDIT 1/3 + + -
1/2 + - +
1/1 + - -
2/1 - + + DIP SW 4
3/1 - + -
4/1 - - + STROKE PLAY 0FF 0N
FREE PLAY - - - --
File:
/kb_dl.aspx/KB/pinouts/golf_(nintendo_vs).txt
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1
K - Updated
2003.01.06
/kb_dl.aspx/KB/pinouts/ladies_golf_(nintendo_vs).txt
Ladies Golf Pinout = Nintendo VS
----------------------------------
SWITCH 1 0R 2 1 2 3 4 5 6 7 8
--------------------------------------------
COINS FOR 1/4 + + +
CREDIT 1/3 + + -
1/2 + - +
1/1 + - -
2/1 - + + DIP SW 4
3/1 - + -
4/1 - - + STROKE PLAY 0FF 0N
FREE PLAY - - -
File:
/kb_dl.aspx/KB/pinouts/ladies_golf_(nintendo_vs).txt
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1
K - Updated
2003.01.06
/kb_dl.aspx/KB/gametech/eagle-.txt
Eagle
Centuri, 1980
Eagle
Option Switch Settings
At least my version*
-----------------------------------------------------------------------------
DIP Switch Settings
1 2 3 4 5 6 Option
-----------------------------------------------------------------------------
Replay (Three more ships but at a hard level)
------ (and
File:
/kb_dl.aspx/KB/gametech/eagle-.txt
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2
K - Updated
1996.08.09
/kb_dl.aspx/KB/gametech/golf.txt
Newsgroups: rec.games.video.arcade.collecting
From: cpdist@skyenet.net (John Pierce)
Subject: VS GOLF DIP&PIN (CPDIST)
Message-ID: <DEtLAA.x5@iquest.net>
Sender: news@iquest.net (News Admin)
Organization: IQuest Network Services
X-Newsreader: Forte Agent .99a.107
Date: Wed, 13 Sep 1995 01:22:14 GMT
Lines: 66
GOLF
( FILE 350 )
( VS SYSTEM 44P ) ( VS SYSTEM 36P )
PARTS SOLDER PARTS
File:
/kb_dl.aspx/KB/gametech/golf.txt
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3
K - Updated
1998.09.25
/kb_dl.aspx/KB/gametech/ladiesgolf.txt
Newsgroups: rec.games.video.arcade.collecting
From: cpdist@skyenet.net (John Pierce)
Subject: VS LADIES GOLF DIP&PIN (CPDIST)
Message-ID: <DEtLK3.1qr@iquest.net>
Sender: news@iquest.net (News Admin)
Organization: IQuest Network Services
X-Newsreader: Forte Agent .99a.107
Date: Wed, 13 Sep 1995 01:28:07 GMT
Lines: 66
LADIES GOLF
( FILE 357 )
( VS SYSTEM 44P ) ( VS SYSTEM 36P )
PARTS SOLDER
File:
/kb_dl.aspx/KB/gametech/ladiesgolf.txt
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3
K - Updated
1998.09.25
/kb_dl.aspx/KB/pinouts/ladies_golf.txt
LADIES GOLF
------------
( VS SYSTEM 44P ) ( VS SYSTEM 36P )
PARTS SOLDER PARTS SOLDER
---------------|--------------- ------------------------------
GRD 1|1 GRD GRD 1|1 GRD
GRD 2|2 GRD S1 RIGHT 2|2 M1 RIGHT
+5 3|3 +5 S1 LEFT 3|3 M1 LEFT
+5 4|4 +5 S1 UP 4|4 M
File:
/kb_dl.aspx/KB/pinouts/ladies_golf.txt
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3
K - Updated
2003.01.06
/kb_dl.aspx/KB/pinouts/twin_eagle.txt
Twin Eagle, Taito Pinout = JAMMA
-----------------------------------
Dip sw.1
-------- 1 2 3 4 5 6 7 8
-----------------------------------------------------------
Not Used - Not Used
Screen - Normal
+ Reverse
Mode - Game Mode
+ Test Mode
Type - Table
File:
/kb_dl.aspx/KB/pinouts/twin_eagle.txt
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2
K - Updated
2003.01.06
Street Fighter 2: Hyper Fighting moves
Here is a graphical representation of all the special moves for HF. All the moves are for facing to the right. When used in a phrase, the symbol "|" means or. The word beg. is beginning. The charge times shown are relative to the game's speed. So, a 2 second charge on CE is longer than on HF. The words in parentheses show which attribute of the special move is affected by using different button strengths.
---------------------------------------------------------------- ----------- RYU and KEN Fire
File:
/kb_dl.aspx/KB/faqs/faq-sf2 hyper moves.html
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6
K - Updated
1999.10.30
/kb_dl.aspx/KB/gametech/eagle.txt
Eagle Pinouts
Centuri, 198?
Solder Parts
-----------------------------------------------------------
Gnd | 1 | A | Gnd
Gnd | 2 | B | Gnd
+5V | 3 | C | +5V
+5V | 4 | D | +5V
? | 5 | E | ?
? | 6 | F | ?
? | 7 | H | ?
Coin 1 | 8 | J | Coin 2
? | 9 |
File:
/kb_dl.aspx/KB/gametech/eagle.txt
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2
K - Updated
1996.10.13
/kb_dl.aspx/KB/gametech/twin-egl.txt
TWIN EAGLE
SOLDER SIDE PARTS SIDE
-----------------------------------------------------
A GND 1 GND
B GND 2 GND
C +5V 3 +5V
D +5V 4 +5V
E 5
F +12V 6 +12V
H KEY 7 KEY
J COIN CTR 2 8 COIN CTR 1
K COIN LOCKO
File:
/kb_dl.aspx/KB/gametech/twin-egl.txt
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3
K - Updated
1995.07.29
/kb_dl.aspx/KB/pinouts/eagle.txt
Eagle Pinouts
Centuri, 198?
Solder Parts
-----------------------------------------------------------
Gnd | 1 | A | Gnd
Gnd | 2 | B | Gnd
+5V | 3 | C | +5V
+5V | 4 | D | +5V
? | 5 | E | ?
? | 6 | F | ?
? | 7 | H | ?
Coin 1 | 8 | J | Coin 2
? | 9 |
File:
/kb_dl.aspx/KB/pinouts/eagle.txt
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2
K - Updated
2003.01.06
Taito Board ID List
If you have info for this Taito Board ID list, please submit to this site.
Submitted by Unknown
V1.9 May 19,1998 Sorted By ROM Number ==================== Prom Stickers Board Number Game Notes ------------- ------------ ---- ----- 21J Double Dragon A03 Water Ski A14 - A22 Sea Fighter Poseidon A24 M4300018A Birdie King (198?)
File:
/kb_dl.aspx/KB/faqs/list-taito boards.html
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12
K - Updated
2002.04.16
LIST: JAMMA Games
H '88 Games Konami 1988 JAMMA 1941 Capcom 1990 JAMMA V 1943: The Battle of Midway Capcom 1988 JAMMA H 3 Wonders Capcom 1991 JAMMA H 9 Ball Shoot Out Bundra JAMMA V Aero Fighters McO'River 1992 JAMMA H Air Buster Namcoi/Kaneko 1990 JAMMA V Ajax
File:
/kb_dl.aspx/KB/faqs/list-jamma.html
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26
K - Updated
2000.06.20
A Random Games-list
Game Name Manufacturer Year Pinout Class ---------------------------------------------------------------- -------------- V 005 Sega 1981 18 Wheeler Midway 1979 3D Bowling MED 1978 H 720 Degrees Atari Games 1986 800 Fathom USB 1982 H Aeroboto Willia
File:
/kb_dl.aspx/KB/faqs/list-randomgames.html
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72
K - Updated
1999.10.29
/kb_dl.aspx/KB/pinouts/taito_boardlist.txt
Taito Board ID List
V5.0 Mar 28, 2001
Sorted By ROM Number
====================
Prom Stickers Board Number Game Notes
------------- ------------ ---- -----
?? M6100130A Nunchackun
067 M6100654A Xexex Konami 352898B
1-13 M6100047A Ninjakun (1984) (UPL84003A)
1-17 M6100168A SRD Mission (1986) CVG-48C
1-17 M6100213A Darkmist (1
File:
/kb_dl.aspx/KB/pinouts/taito_boardlist.txt
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25
K - Updated
2003.01.06
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File:
/kb_dl.aspx/KB/faqs/list-yetanothergameslist.html
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48
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2002.06.10
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :)
Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to
File:
/kb_dl.aspx/KB/repair/iding pcbs.html
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14
K - Updated
2000.01.02
/kb_dl.aspx/KB/gametech/listbyyear.txt
'H','R','B','Computer Space','Nutting Assoc',1971
'H','R','B','Pong','Atari',1972
'H','R','B','Astro Hockey','Brunswick',1973
'H','R','B','Astro Race','Taito(japan)',1973
'H','R','B','Davis Cup','Taito(japan)',1973
'H','R','B','Elepong','Taito(japan)',1973
'U','R','B','Elimination','Atari/Kee',1973
'H','R','B','Gotcha','Atari',1973
'H','R','C','Gotcha Color','Atari',1973
'H','R','B','Hockey','Ramtek',1973
'H','R','B','Hockey TV','Sega(japan)',1973
'H','R','B','Leader','Midway',1973
'H','R','B','
File:
/kb_dl.aspx/KB/gametech/listbyyear.txt
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17
K - Updated
1999.07.10
/kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls
Sheet3
Sheet2
Sheet1
_0000年不明
_1971_1975
_1976_1978
_1979
_1980
_1981
_1982
_1983
_1983_1
_1983_1
_1984
_1985
_1986
_1987
_1988
_1989
_1990
_1991
_1992
_1993
_1994
_1995
_1996
_1997
_1998
_1999
_2000
FoxVideoGames/Taito
Hyper Olympic (UK)
Vastar
パチフィーバー
三機電子
バッグマン
Stern/Taito
Bad Lands
バトルクルーザーM-12
ハリウッド
バンポリン
Hammer Car
ピタゴラスの大占術
Pitchman
ピット
Pit&Run
ファイアーフォックス
FightingRoller
Phozon
ブラスター
Pro Soccer
プロフィーバー
Professor Pacman
プロボウリング
ベビーパックマン
Bally
Pole
File:
/kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls
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434
K - Updated
2002.09.24
The Bronze Age (1971 to 1980) Video Game List
Vers 2.7 May 12, 1998 additions/corrections to aek@spies.com and kk@clickto.com Note: Date may either be release date, date from a manual or schematic, or the date that a game appears in a publication Monitor Type ------------ H-- = Horizontal V-- = Vertical -R- = Raster -V- = Vector --B = B&W --O = Color Overlay --C = Color --P = Projection Name Manuf Date uP Man/ROM # ---- ----- -
File:
/kb_dl.aspx/KB/faqs/list-bronzeagebyyear.html
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30
K - Updated
1999.10.29
Arcade PCB Pinouts
Arcade Pinouts
1,003 Entries
Last Updated: May30, 2003
File:
/kb_dl.aspx/KB/pinouts/pinout.html
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118
K - Updated
2003.05.30
1996.09.29 GUIDE TO LOWER MAINLAND ARCADES
VERSION 1.0a : 1996.09.29 by Glenn Tarigan Additional comments by "Moby" Henry Kong Andrew Chang Feel free to distribute this document. Make sure the credits remain intact. I'd like to get some comments, especially from people who have been to any of the arcades mentioned here. What can I do to improve this guide? Do you have any details or opinions to add? Note: "Lower Mainland" refers to a southwest portion of British Columbia, Canada. The major arcades listed so far
File:
/kb_dl.aspx/KB/faqs/faq-1996 lwr mainland arcades.html
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53
K - Updated
2000.02.20
Samurai Shodown Mini-FAQ
____ _ _ _ _ _ ____ _ _ / ___/ / |/ v \| | | | _ \ / | | | |__ / | | | | | |_| |/ | | Samurai Shodown mini-FAQ \__ \/ / | | | | | | | _ </ / | | Release 10 ___|/ _ | |_| | |_| | | \/ _ | | 11-05-93 | __/_/ |_|_| |_|\___/|_| /_/\|_|_| |/____ _ _ ___ ____ ___ _ _ __ _ / ___| | | |/ _ \| _ \ / _ \| |_| | \| | | |__ | |_| | | | | | | | | | | | | | | | \__ \| _ | | | | | | | | | | | | | | | | ___| | | | | |_| | |_| | |_| | | | | | ___/|_| |_|\___/ ____/ \___
File:
/kb_dl.aspx/KB/faqs/faq-samurai shodown mini.html
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72
K - Updated
1999.10.29
Arcade Game Cheats
--- 720 --- (Contributor: unknown) In the ramp section, levels 8, 9, and 10: holding down the kick and jump buttons simultanously on the lip of the ramp will boost your air. This trick only works when you're going the correct speed (usually your third or fourth jump), and only once (as far as I can tell) per ramp session per level. ----------- Afterburner ----------- (Contributor: Anthony D. Chen) key: S - start button V - vulcan cannon M - missle F - foot sensor (only on sit-down version) stag
File:
/kb_dl.aspx/KB/faqs/faq-arcade cheats.html
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112
K - Updated
1999.10.30
Hyper Fighting: Ken Strategy Guide
**************************************************************** ************ ** ** ** # # # # ### #### ### #### # ### # # ##### # # # ### ** ** # # # # # # # # # # # # # # # # ## # # ** ** #### # ### ### ### ### # # ## #### # # # # # # ## ** ** # # # # # # # # # # # # # # # # ## # # ** ** # # # # #### # # # # ## #
File:
/kb_dl.aspx/KB/faqs/faq-sf2 hyper (ken).html
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104
K - Updated
1999.10.28
Search the following for Eagle
|