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720

Released in 1986

Member Rating


(2 total votes)

Manufacturer: Atari
Developer: Atari
Distributor: Atari

Mame ROM Info
720, 720 Degrees (set 1)
720b, 720 Degrees (set 2)

Display
Raster
Orientation
Horizontal
Resolution
?Unknown? x ?Unknown?
Colors
?Unknown?, Color
Genre
Sport
Attributes
Multi-way Scrolling
Controls
Trakball / Button(s)
Size/Weight of Upright
74.0000 " x 27.5000" x 38.0000"
'720' marquee
game marquee

Game Summary

Skateboarding game.

Hardware Info

T11 cpu @ 10 Mhz
M6502 cpu @ 2 Mhz
YM-2151 audio @ 3.57958 Mhz
Pokey audio @ 1.78979 Mhz
Pokey audio @ 1.78979 Mhz
TMS5520 audio @ 0.64 Mhz

Hardware Platform: -Unique or Unknown-

Game Details

Board around town collecting cash for equipment and to enter competitions such as ramp skating, big air, downhill and slalom events.

uses an offset custom optical stick and medium resolution monitor

Coinop.org Member Ratings / Comments

by mark272. Comment: "this game needs to be in my living room" (2004-02-17 15:11:16Z)

by Jonty. Comment: "i remember the manic, fun quality this game had, with great, often black, humor. What was unusual was the incredibly clear, sparkling stereo individual rock tracks with realistic drums, cymbals and electric guitar. When the magazines for the Sinclair Spectrum finally collapsed into the famous "Tape Wars" between titles, I recall Your Sinclar magazine having a coin op track tape on thier cover: Afterburner intro music [basically looped], unfortunately no enemy camp canyon bonus round sequence music on one side and the FULL 720deg music score on the other side, together with FULL music for Continental Circus." (2003-08-03 02:31:52Z)

comment on this game

 


X-Arcade Controller
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'720' cabinet photo
cabinet photo
'720' title screen
title screen
'720' gameplay screen shot
gameplay screen
'720' control panel
control panel
'720' promotional flyer
promotional flyer

"Maybe" Images

(fuzzy search, these MAY match the game, or they may not)

Low-quality 720 screenshot.

Knowledge Base

/kb_dl.aspx/KB/pinouts/720.txt
720 DEGREES J20 J15 --- ----- 1 +5V 1 2 +5V 2 3 KEY 3 4 GND 4 5 GND 5 6 6 7 7 KEY 8 8 9 9 10 11 12 13 14 15 -15V 16 +15V 17
File: /kb_dl.aspx/KB/pinouts/720.txt - 0 K - Updated 2003.01.07
Early Atari documentation list
Submitted by Gregg Woodcock (woodcock@bnr.ca) Here is a pretty complete list of documentation for Atari's early arcade video games. Note that "TM" stands for "Technical Manual" and "DP" stands for "Drawing Package [supplement]" which was later renamed to "SP" which stands for "Supplement Package". I am not sure what "CO" stands for but the "C" could be for "Correction" because most of the CO documents were errata or addendums to the manuals. In addition, most Atari games had "ST" documents which w
File: /kb_dl.aspx/KB/gametech/earlyataridocs.html - 6 K - Updated 2000.01.20
A Random Games-list
Game Name Manufacturer Year Pinout Class ---------------------------------------------------------------- -------------- V 005 Sega 1981 18 Wheeler Midway 1979 3D Bowling MED 1978 H 720 Degrees Atari Games 1986 800 Fathom USB 1982 H Aeroboto Willia
File: /kb_dl.aspx/KB/faqs/list-randomgames.html - 72 K - Updated 1999.10.29
LIST: Atari Games
ROMs Manuals Game Name -------------- --------- --------------------------------------- 422 Super Pong TM-001 Mazer Blazer TM-004 Gran Trak 20 TM-008 Qwak TM-010 Tank TM-011 Gran Trak 10 TM-019 Pursuit TM-021 Twin Racer TM-025 Anti-Aircraft TM-027 Jet Fighte
File: /kb_dl.aspx/KB/faqs/list-atari.html - 10 K - Updated 1999.07.27
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File: /kb_dl.aspx/KB/faqs/list-yetanothergameslist.html - 48 K - Updated 2002.06.10
How to WIN at NBA JAM! by Randolph S. Vance and William G. Henderson
E-Mail: RSVANC00@mik.uky.edu (NeXT Mail) WGHEND00@mik.uky.edu (NeXT Mail) Version 1.13 Revised: August 18th, 1993 ---------------------------------------------------------------- ------ Introduction. Are you tough enough to take on all 27 of the NBA teams? If you think you are, get set for the most intense basketball video game you'll ever play! ---------------------------------------------------------------- ------ History. Vers
File: /kb_dl.aspx/KB/faqs/strat-how to win at nba jam.html - 31 K - Updated 1999.10.29
Arcade PCB Pinouts
Arcade Pinouts 1,003 Entries Last Updated: May30, 2003
File: /kb_dl.aspx/KB/pinouts/pinout.html - 118 K - Updated 2003.05.30
Arcade Game Cheats
--- 720 --- (Contributor: unknown) In the ramp section, levels 8, 9, and 10: holding down the kick and jump buttons simultanously on the lip of the ramp will boost your air. This trick only works when you're going the correct speed (usually your third or fourth jump), and only once (as far as I can tell) per ramp session per level. ----------- Afterburner ----------- (Contributor: Anthony D. Chen) key: S - start button V - vulcan cannon M - missle F - foot sensor (only on sit-down version) stag
File: /kb_dl.aspx/KB/faqs/faq-arcade cheats.html - 112 K - Updated 1999.10.30

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This game page was created 08/03/1998 04:00:00 and last updated 07/29/1999 03:26:45