Domino Man
(ドミノマン)
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Released in 1982
Member Rating
Manufacturer:
Bally / Midway
Developer:
Bally / Midway
Distributor:
Bally / Midway
Mame ROM Info
domino,
Domino Man
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Display Raster |
Orientation Horizontal |
Resolution 512 x 480 |
Colors 64, Color |
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Genre
Maze
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Attributes
Puzzle
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Controls
1 Joystick / Button(s)
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Size/Weight of Upright
73.0000
" x 26.0000" x 34.0000"
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Game Summary
Set up a row of dominoes before the other characters in the game knock
them over.
Hardware Info
Z80
cpu
@ 2.5 Mhz
Z80
cpu
@ 2 Mhz
AY-8910
audio
@ 2 Mhz
AY-8910
audio
@ 2 Mhz
Hardware Platform: MCR2
Game Details
Each screen in this game was a different location: a city street, a golf
course, a construction site, etc. You had to set up a row of dominoes
while watching out for a bee that chased you (slowly) and the people in
the scene who would knock over the dominoes if they hit them. Each scene
had different characters: a woman with shopping bags, a golfer, a
construction worker, etc.
Coinop.org Member Ratings / Comments
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"Maybe" Images
(fuzzy search, these MAY match the game, or they may not)
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Knowledge Base
/kb_dl.aspx/KB/test_equipment/univid 1000/univid_harness.txt
From: jeff hendrix <jhendrix@quark.com>
To: "'vectorlist@mcfeeley.cc.utexas.edu'"
Subject: RE: Univid 1000
Date: Mon, 1 Mar 1999 11:44:51 -0700
Here is a list of the harnesses and what boards they go to, I also might
have a few harnesses for trade.
UNIVID 1000 harness numbers
Atari
101 Arabian
102 Centipede
103 Cloak & Dagger
104 Crystal Castle
105 Dig Dug
106 Food-Fight
107 I-Robot
108 Kangaroo
109 Liberator
110 Millipede
111 Pole Position
111 Pole Position II
112 Xevious
Ce
File:
/kb_dl.aspx/KB/test_equipment/univid 1000/univid_harness.txt
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2
K - Updated
2005.09.18
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :)
Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to
File:
/kb_dl.aspx/KB/repair/iding pcbs.html
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14
K - Updated
2000.01.02
Bally Midway MCR System Games FAQ
********************************* Bally Midway MCR System Games FAQ version 1.0 Writers Mark Jenison Clay Cowgill ********************************* I. Introduction II. The MCR system classes A. CPU's 1. MCR (I) 2. MCR II 3. MCR III B. Super Sound I/O C. Video 1. Video Generator II 2. Video Generato
File:
/kb_dl.aspx/KB/faqs/faq-bally midway mcr games.html
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23
K - Updated
1999.10.29
/kb_dl.aspx/KB/faqs/mcrfaq.txt
*********************************
Bally Midway MCR System Games FAQ
version 1.0
Writers
Mark Jenison Clay Cowgill
*********************************
I. Introduction
II. The MCR system classes
A. CPU's
1. MCR (I)
2. MCR II
3. MCR III
B. Super Sound I/O
C. Video
1. Video Generator II
File:
/kb_dl.aspx/KB/faqs/mcrfaq.txt
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24
K - Updated
2002.12.06
Memory map for Bally/Midway MCRII system (Tron)
I know of the following games that run on MCR/II systems: TRON (MCR/II) TWO TIGERS (MCR/II) SATAN'S HOLLOW (MCR/II) DOMINO MAN (MCR/II) WACKO (MCR/II) JOURNEY (MCR/II with MCR/III sprite board) I've been told that these are MCR games, too: KICKMAN (MCR/I) SOLARFOX (MCR/I) and I belive that there are others. The game system (MCR/II) consists of three boards: * the audio board (super sound I/O) - Z80 + 2 AY-3-8910 * the cpu board - Z80 and background/tile generation
File:
/kb_dl.aspx/KB/gametech/tronmap.html
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6
K - Updated
2000.01.23
Search the following for Domino Man
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This game page was created
08/03/1998 04:00:00
and last updated
06/21/2000 16:33:05