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Xevious (ゼビウス)

Released in 1983

Member Rating


(2 total votes)

Manufacturer: Atari
Manufacturer: Namco
Developer: Namco
Distributor: Atari
Distributor: Namco

Mame ROM Info
xevious, Xevious (Namco)
xeviousa, Xevious (Atari)
xevios, Xevios

Display
Raster
Orientation
Vertical
Resolution
224 x 288
Colors
129, Color
Genre
Shooting
Attributes
Vertical Scrolling
Controls
1 Joystick / Button(s)
Size/Weight of Upright
72.0000 " x 25.2500" x 35.7500" , 305.00lb.
'Xevious' marquee
game marquee

Game Summary

Space - Fly over planet, destroy Solvalou mothership

Hardware Info

Z80 cpu @ 3.125 Mhz
Z80 cpu @ 3.125 Mhz
Z80 cpu @ 3.125 Mhz
Namco audio
* Samples audio

* Information was extracted from Mame, so "Samples audio" may indicate the game has analog sound hardware.

Hardware Platform: -Unique or Unknown-

Game Details

First genuine vertical scrolling blaster - Many hidden secrets - simple, stylish graphics - altered difficulty to suit your playing.

Coinop.org Member Ratings / Comments

by termin8r. Comment: "I first palyed this game religiously in 1984 while attending tech. It had smooth moving graphics(for its time)and it was extremely addictive. Perhaps only for people who were active shootemup gamers then will appreciate it. I have it on the psx and on mame emulator and they are identical. Having some difficulty attaing walkthrough/maps as I am sure there were many more hidden popup land and waterbased extra points and flags(extra life) later in the game when all hell breaks loose that I never found. I ch" (2001-07-16 22:18:38Z)

comment on this game

 


X-Arcade Controller
X-Arcade Controller
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'Xevious' cabinet photo
cabinet photo
'Xevious' title screen
title screen
'Xevious' gameplay screen shot
gameplay screen
'Xevious' control panel
control panel
'Xevious' promotional flyer
promotional flyer

"Maybe" Images

(fuzzy search, these MAY match the game, or they may not)

Xevious Flyer: 1 Front Xevious Flyer: 2 Back

Knowledge Base

Xevious Technical Information
Xevious Dip Switch Settings and Pinouts
File: /kb_dl.aspx/KB/gametech/xevious tech.html - 5 K - Updated 2002.04.25
/kb_dl.aspx/KB/pinouts/xevious.txt
"Xevious" (Atari, 1983) ------------------------ P20: 44-pin edge connector component side solder side -------------- ----------- GND A 1 GND +5V B 2 +5V C 3 D 4 +10.3 VDC UNREG E 5 AUDIO 2 F 6 AUDIO 1 COIN CNTR R H 7 COIN CNTR L COIN AUX J 8 TEST COIN L K 9 COIN R START 1 L 1
File: /kb_dl.aspx/KB/pinouts/xevious.txt - 5 K - Updated 2003.01.06
/kb_dl.aspx/KB/gametech/xevious.txt
Xevious (engineered and designed by Namco Ltd. Manufactured under license by Atari, Inc. Trademark and (C) Namco 1982) Table 1-2 Switch Settings for Price and Bonus Options ------------------------------------------------------------------------------ Settings of 8-Toggle Switch on Xevious CPU PCB (at 10D*) 8 7 6 5 4 3 2 1 Option ------------------------------------------------------------------------------ Off Off 1 Coin/1 Credit < \
File: /kb_dl.aspx/KB/gametech/xevious.txt - 3 K - Updated 1996.02.15
LIST: NAMCO Video Games in Japan
Year Title ------------------------------- 1978 Gee Bee 1979 Bomb Bee Galaxian Cutie-Q 1980 Nabaron Kaitei Takarasagashi SOS Puck-Man King & Balloon Tank Battalion Rally-X 1981 New Rally-X Warp & Warp Galaga Bosconian 1982 Dig Dug Pole Position Super Pac Man Xevious 1983 Mappy Pac & Pal Phozon
File: /kb_dl.aspx/KB/faqs/list-namcojapan.html - 3 K - Updated 1999.07.27
Early Atari documentation list
Submitted by Gregg Woodcock (woodcock@bnr.ca) Here is a pretty complete list of documentation for Atari's early arcade video games. Note that "TM" stands for "Technical Manual" and "DP" stands for "Drawing Package [supplement]" which was later renamed to "SP" which stands for "Supplement Package". I am not sure what "CO" stands for but the "C" could be for "Correction" because most of the CO documents were errata or addendums to the manuals. In addition, most Atari games had "ST" documents which w
File: /kb_dl.aspx/KB/gametech/earlyataridocs.html - 6 K - Updated 2000.01.20
LIST: Atari Games
ROMs Manuals Game Name -------------- --------- --------------------------------------- 422 Super Pong TM-001 Mazer Blazer TM-004 Gran Trak 20 TM-008 Qwak TM-010 Tank TM-011 Gran Trak 10 TM-019 Pursuit TM-021 Twin Racer TM-025 Anti-Aircraft TM-027 Jet Fighte
File: /kb_dl.aspx/KB/faqs/list-atari.html - 10 K - Updated 1999.07.27
A Random Games-list
Game Name Manufacturer Year Pinout Class ---------------------------------------------------------------- -------------- V 005 Sega 1981 18 Wheeler Midway 1979 3D Bowling MED 1978 H 720 Degrees Atari Games 1986 800 Fathom USB 1982 H Aeroboto Willia
File: /kb_dl.aspx/KB/faqs/list-randomgames.html - 72 K - Updated 1999.10.29
/kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls
Sheet3 Sheet2 Sheet1 _0000年不明 _1971_1975 _1976_1978 _1979 _1980 _1981 _1982 _1983 _1983_1 _1983_1 _1984 _1985 _1986 _1987 _1988 _1989 _1990 _1991 _1992 _1993 _1994 _1995 _1996 _1997 _1998 _1999 _2000 FoxVideoGames/Taito Hyper Olympic (UK) Vastar パチフィーバー 三機電子 バッグマン Stern/Taito Bad Lands バトルクルーザーM-12 ハリウッド バンポリン Hammer Car ピタゴラスの大占術 Pitchman ピット Pit&Run ファイアーフォックス FightingRoller Phozon ブラスター Pro Soccer プロフィーバー Professor Pacman プロボウリング ベビーパックマン Bally Pole
File: /kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls - 434 K - Updated 2002.09.24
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File: /kb_dl.aspx/KB/faqs/list-yetanothergameslist.html - 48 K - Updated 2002.06.10
Arcade Game Cheats
--- 720 --- (Contributor: unknown) In the ramp section, levels 8, 9, and 10: holding down the kick and jump buttons simultanously on the lip of the ramp will boost your air. This trick only works when you're going the correct speed (usually your third or fourth jump), and only once (as far as I can tell) per ramp session per level. ----------- Afterburner ----------- (Contributor: Anthony D. Chen) key: S - start button V - vulcan cannon M - missle F - foot sensor (only on sit-down version) stag
File: /kb_dl.aspx/KB/faqs/faq-arcade cheats.html - 112 K - Updated 1999.10.30
Arcade PCB Pinouts
Arcade Pinouts 1,003 Entries Last Updated: May30, 2003
File: /kb_dl.aspx/KB/pinouts/pinout.html - 118 K - Updated 2003.05.30
FAQ: Conversion v1.1
COPYRIGHT 1994 REVISION NUMBER: 1.1 REVISION DATE: 02 November 1994 REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4}, Added a few words on manuals in {7.3} and analog controllers in {8.1.3}) REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only) CREATED BY: Doug Jefferys, Steve Ozdemir THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes, Tony Jones, John Keay, Patti Ozd
File: /kb_dl.aspx/KB/faqs/faq-conversion_v1.1.html - 116 K - Updated 1999.07.27
/kb_dl.aspx/KB/gametech/conversion_faq_v1.1.txt
1.0) Conversion FAQ: -------------------- COPYRIGHT 1994 REVISION NUMBER: 1.1 REVISION DATE: 02 November 1994 REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4}, Added a few words on manuals in {7.3} and analog controllers in {8.1.3}) REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only) CREATED BY: Doug Jefferys, Steve Ozdemir THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes, To
File: /kb_dl.aspx/KB/gametech/conversion_faq_v1.1.txt - 115 K - Updated 1994.11.02

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This game page was created 08/03/1998 04:00:00 and last updated 08/03/1998 04:00:00