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Lunar Lander (ルナーランダー)

Released in 1979

Member Rating


(1 total votes)

Manufacturer: Atari
Developer: Atari
Distributor: Atari

Mame ROM Info
llander, Lunar Lander (rev 2)

Display
Vector
Orientation
Horizontal
Resolution
0 x 0
Colors
256, B/W
Genre
Abstract
Attributes
[no data]
Controls
1 Joystick / Button(s)
Size/Weight of Upright
71.8700 " x 25.2500" x 32.0000"
'Lunar Lander' marquee
game marquee

Game Summary

Early vector graphics game simulates landing a manned spacecraft on the moon.

Hardware Info

M6502 cpu @ 1.5 Mhz
Custom audio

Hardware Platform: -Unique or Unknown-

Game Details

The goal of this game is to successfully land a spacecraft on the surface of the moon with a limited amount of fuel. Your controls show the craft's altitude, horizontal speed, vertical speed, and fuel level. A high-pitched beep indicates that the fuel level is almost empty, whereupon you can add more coins to continue landing the craft.

The production run was cut short for first Asteroids machines.

Coinop.org Member Ratings / Comments

by madmatt7. Comment: "Enjoyable and different, it could almost be called a lunar landing simulator with nice gravity effects - though I always found this game to be way too hard for my 10 year old coordination at the time. " (2002-09-18 17:12:54Z)

comment on this game

 


X-Arcade Controller
X-Arcade Controller
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'Lunar Lander' cabinet photo
cabinet photo
'Lunar Lander' title screen
title screen
'Lunar Lander' gameplay screen shot
gameplay screen
'Lunar Lander' control panel
control panel
'Lunar Lander' promotional flyer
promotional flyer

Knowledge Base

/kb_dl.aspx/KB/gametech/lunar.lan.txt
LUNAR LANDER PLUGS INTO ASTEROIDS HARNESS DONT KNOW WHAT THE CONTROLS ARE THOUGH POWER IS SAME PARTS SIDE | SOLDER SIDE ------------------------------------- | | | GND | A | 1 | GND +5V | B | 2 | +5V | C | 3 | COIN CTR-L | D | 4 | COIN CTR-C AUDIO 2 | E | 5 | AUDIO 1 COIN CTR-R | F | 6 | START2LED | H | 7 | PLAYER2 PLAYER1 | J | 8 | START1LED DIAG STEP | K | 9 | SLAM
File: /kb_dl.aspx/KB/gametech/lunar.lan.txt - 1 K - Updated 1996.04.04
/kb_dl.aspx/KB/gametech/lunarlander.txt
Typed in by Ray Ghanbari (ray@mayo.edu) Lunar Lander settings: 0 = OFF 1 = ON x = Don't Care $ = Atari suggests 8 SWITCH DIP (P8) with -01 ROMs on PCB 87654321 -------- 11xxxxxx 450 fuel units per coin 10xxxxxx 600 fuel units per coin 01xxxxxx 750 fuel units per coin $ 00xxxxxx 900 fuel units per coin xxx0xxxx Free play xxx1xxxx Coined play as determined by toggles 7 & 8 $ xxxx00xx German instructions xxxx01xx Spainish instructions xxxx10xx French instructions xxxx11xx English i
File: /kb_dl.aspx/KB/gametech/lunarlander.txt - 1 K - Updated 1996.01.23
/kb_dl.aspx/KB/pinouts/lunar_lander.txt
Lunar Lander ------------ PARTS SIDE | SOLDER SIDE ------------------------------------- | | | GND | A | 1 | GND +5V | B | 2 | +5V | C | 3 | AUDIO 2 | D | 4 | AUDIO 1 | E | 5 | COIN CTR POT IN | F | 6 | LAMP 5 LAMP 3 | H | 7 | START/SELECT LED LAMP 2 | J | 8 | LAMP 4 | K | 9 | SELF TEST SLAM | L | 10 | Z OUT | M | 11 | Z GND COIN R | N | 12 | COIN L |
File: /kb_dl.aspx/KB/pinouts/lunar_lander.txt - 2 K - Updated 2003.01.06
/kb_dl.aspx/KB/gametech/board pinouts/lunarlander.txt
Typed in by Ray Ghanbari (ray@mayo.edu) Lunar Lander Pinouts PARTS SIDE | SOLDER SIDE ------------------------------------- | | | GND | A | 1 | GND +5V | B | 2 | +5V | C | 3 | AUDIO 2 | D | 4 | AUDIO 1 | E | 5 | COIN CTR POT IN | F | 6 | LAMP 5 LAMP 3 | H | 7 | START/SELECT LED LAMP 2 | J | 8 | LAMP 4 | K | 9 | SELF TEST SLAM | L | 10 | Z OUT | M | 11 | Z GND COIN R | N | 12
File: /kb_dl.aspx/KB/gametech/board pinouts/lunarlander.txt - 1 K - Updated 1995.06.05
Arcade PCB Pinouts
Arcade Pinouts 1,003 Entries Last Updated: May30, 2003
File: /kb_dl.aspx/KB/pinouts/pinout.html - 118 K - Updated 2003.05.30
Early Atari documentation list
Submitted by Gregg Woodcock (woodcock@bnr.ca) Here is a pretty complete list of documentation for Atari's early arcade video games. Note that "TM" stands for "Technical Manual" and "DP" stands for "Drawing Package [supplement]" which was later renamed to "SP" which stands for "Supplement Package". I am not sure what "CO" stands for but the "C" could be for "Correction" because most of the CO documents were errata or addendums to the manuals. In addition, most Atari games had "ST" documents which w
File: /kb_dl.aspx/KB/gametech/earlyataridocs.html - 6 K - Updated 2000.01.20
LIST: Atari Games
ROMs Manuals Game Name -------------- --------- --------------------------------------- 422 Super Pong TM-001 Mazer Blazer TM-004 Gran Trak 20 TM-008 Qwak TM-010 Tank TM-011 Gran Trak 10 TM-019 Pursuit TM-021 Twin Racer TM-025 Anti-Aircraft TM-027 Jet Fighte
File: /kb_dl.aspx/KB/faqs/list-atari.html - 10 K - Updated 1999.07.27
Programming the Atari XY Vector Generator
The information in this document is not guaranteed to be accurate, use at your own risk. The Atari Analogue Vector Generator (or AVG) is the circuitry used to draw lines on the special XY monitors of some games from the late seventies and early eighties. These include Asteroids, Battlezone, Tempest, Gravitar and Star Wars, all of which used a slightly different AVG as the games evolved. The AVG is a small computer in its own right, it has its own ROM, RAM, instruction set and stack for subro
File: /kb_dl.aspx/KB/gametech/atari_xy.html - 6 K - Updated 2000.01.23
A Random Games-list
Game Name Manufacturer Year Pinout Class ---------------------------------------------------------------- -------------- V 005 Sega 1981 18 Wheeler Midway 1979 3D Bowling MED 1978 H 720 Degrees Atari Games 1986 800 Fathom USB 1982 H Aeroboto Willia
File: /kb_dl.aspx/KB/faqs/list-randomgames.html - 72 K - Updated 1999.10.29
/kb_dl.aspx/KB/gametech/listbyyear.txt
'H','R','B','Computer Space','Nutting Assoc',1971 'H','R','B','Pong','Atari',1972 'H','R','B','Astro Hockey','Brunswick',1973 'H','R','B','Astro Race','Taito(japan)',1973 'H','R','B','Davis Cup','Taito(japan)',1973 'H','R','B','Elepong','Taito(japan)',1973 'U','R','B','Elimination','Atari/Kee',1973 'H','R','B','Gotcha','Atari',1973 'H','R','C','Gotcha Color','Atari',1973 'H','R','B','Hockey','Ramtek',1973 'H','R','B','Hockey TV','Sega(japan)',1973 'H','R','B','Leader','Midway',1973 'H','R','B','
File: /kb_dl.aspx/KB/gametech/listbyyear.txt - 17 K - Updated 1999.07.10
Elektron Forge AR Application Guide
The Elektron Forge Atari Regulator/Audio Application Guide Eliminate the guesswork! Use this guide to identify exactly the version you need. EF sells and services all of the types listed. Please
File: /kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/elektron forge ar application guide.mht - 6 K - Updated 2002.06.16
The Bronze Age (1971 to 1980) Video Game List
Vers 2.7 May 12, 1998 additions/corrections to aek@spies.com and kk@clickto.com Note: Date may either be release date, date from a manual or schematic, or the date that a game appears in a publication Monitor Type ------------ H-- = Horizontal V-- = Vertical -R- = Raster -V- = Vector --B = B&W --O = Color Overlay --C = Color --P = Projection Name Manuf Date uP Man/ROM # ---- ----- -
File: /kb_dl.aspx/KB/faqs/list-bronzeagebyyear.html - 30 K - Updated 1999.10.29
/kb_dl.aspx/KB/gametech/grav_to_blkwidow.txt
--------------------------------------------------------------- -- | SWITCHABLE CONVERSION BETWEEN GRAVITAR AND BLACK WIDOW | ---------------------------------------------------------------- - COPYRIGHT 1993 REVISION NUMBER: 1.1 (first public release) REVISION DATE: 17 March 1994 CREATED BY: Doug Jefferys STANDARD DISCLAIMER: -------------------- The author hereby grants permission to reproduce and distribute this document for personal use, subject to the condition that the document (alon
File: /kb_dl.aspx/KB/gametech/grav_to_blkwidow.txt - 38 K - Updated 1994.03.18
/kb_dl.aspx/KB/gametech/conversion_faq_v1.1.txt
1.0) Conversion FAQ: -------------------- COPYRIGHT 1994 REVISION NUMBER: 1.1 REVISION DATE: 02 November 1994 REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4}, Added a few words on manuals in {7.3} and analog controllers in {8.1.3}) REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only) CREATED BY: Doug Jefferys, Steve Ozdemir THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes, To
File: /kb_dl.aspx/KB/gametech/conversion_faq_v1.1.txt - 115 K - Updated 1994.11.02
/kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls
Sheet3 Sheet2 Sheet1 _0000年不明 _1971_1975 _1976_1978 _1979 _1980 _1981 _1982 _1983 _1983_1 _1983_1 _1984 _1985 _1986 _1987 _1988 _1989 _1990 _1991 _1992 _1993 _1994 _1995 _1996 _1997 _1998 _1999 _2000 FoxVideoGames/Taito Hyper Olympic (UK) Vastar パチフィーバー 三機電子 バッグマン Stern/Taito Bad Lands バトルクルーザーM-12 ハリウッド バンポリン Hammer Car ピタゴラスの大占術 Pitchman ピット Pit&Run ファイアーフォックス FightingRoller Phozon ブラスター Pro Soccer プロフィーバー Professor Pacman プロボウリング ベビーパックマン Bally Pole
File: /kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls - 434 K - Updated 2002.09.24
FAQ: Conversion v1.1
COPYRIGHT 1994 REVISION NUMBER: 1.1 REVISION DATE: 02 November 1994 REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4}, Added a few words on manuals in {7.3} and analog controllers in {8.1.3}) REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only) CREATED BY: Doug Jefferys, Steve Ozdemir THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes, Tony Jones, John Keay, Patti Ozd
File: /kb_dl.aspx/KB/faqs/faq-conversion_v1.1.html - 116 K - Updated 1999.07.27

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This game page was created 08/03/1998 04:00:00 and last updated 02/23/2003 13:26:39