Knowledge Base
/kb_dl.aspx/KB/gametech/lunar.lan.txt
LUNAR LANDER
PLUGS INTO ASTEROIDS HARNESS DONT KNOW WHAT
THE CONTROLS ARE THOUGH POWER IS SAME
PARTS SIDE | SOLDER SIDE
-------------------------------------
| | |
GND | A | 1 | GND
+5V | B | 2 | +5V
| C | 3 |
COIN CTR-L | D | 4 | COIN CTR-C
AUDIO 2 | E | 5 | AUDIO 1
COIN CTR-R | F | 6 | START2LED
| H | 7 | PLAYER2
PLAYER1 | J | 8 | START1LED
DIAG STEP | K | 9 | SLAM
File:
/kb_dl.aspx/KB/gametech/lunar.lan.txt
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1
K - Updated
1996.04.04
/kb_dl.aspx/KB/gametech/lunarlander.txt
Typed in by Ray Ghanbari (ray@mayo.edu)
Lunar Lander settings:
0 = OFF 1 = ON x = Don't Care $ = Atari suggests
8 SWITCH DIP (P8) with -01 ROMs on PCB
87654321
--------
11xxxxxx 450 fuel units per coin
10xxxxxx 600 fuel units per coin
01xxxxxx 750 fuel units per coin $
00xxxxxx 900 fuel units per coin
xxx0xxxx Free play
xxx1xxxx Coined play as determined by toggles 7 & 8 $
xxxx00xx German instructions
xxxx01xx Spainish instructions
xxxx10xx French instructions
xxxx11xx English i
File:
/kb_dl.aspx/KB/gametech/lunarlander.txt
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1
K - Updated
1996.01.23
/kb_dl.aspx/KB/pinouts/lunar_lander.txt
Lunar Lander
------------
PARTS SIDE | SOLDER SIDE
-------------------------------------
| | |
GND | A | 1 | GND
+5V | B | 2 | +5V
| C | 3 |
AUDIO 2 | D | 4 |
AUDIO 1 | E | 5 | COIN CTR
POT IN | F | 6 | LAMP 5
LAMP 3 | H | 7 | START/SELECT LED
LAMP 2 | J | 8 | LAMP 4
| K | 9 | SELF TEST
SLAM | L | 10 |
Z OUT | M | 11 | Z GND
COIN R | N | 12 |
COIN L |
File:
/kb_dl.aspx/KB/pinouts/lunar_lander.txt
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2
K - Updated
2003.01.06
/kb_dl.aspx/KB/gametech/board pinouts/lunarlander.txt
Typed in by Ray Ghanbari (ray@mayo.edu)
Lunar Lander Pinouts
PARTS SIDE | SOLDER SIDE
-------------------------------------
| | |
GND | A | 1 | GND
+5V | B | 2 | +5V
| C | 3 |
AUDIO 2 | D | 4 |
AUDIO 1 | E | 5 | COIN CTR
POT IN | F | 6 | LAMP 5
LAMP 3 | H | 7 | START/SELECT LED
LAMP 2 | J | 8 | LAMP 4
| K | 9 | SELF TEST
SLAM | L | 10 |
Z OUT | M | 11 | Z GND
COIN R | N | 12
File:
/kb_dl.aspx/KB/gametech/board pinouts/lunarlander.txt
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1
K - Updated
1995.06.05
Arcade PCB Pinouts
Arcade Pinouts
1,003 Entries
Last Updated: May30, 2003
File:
/kb_dl.aspx/KB/pinouts/pinout.html
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118
K - Updated
2003.05.30
Early Atari documentation list
Submitted by Gregg Woodcock (woodcock@bnr.ca)
Here is a pretty complete list of documentation for Atari's early arcade video games. Note that "TM" stands for "Technical Manual" and "DP" stands for "Drawing Package [supplement]" which was later renamed to "SP" which stands for "Supplement Package". I am not sure what "CO" stands for but the "C" could be for "Correction" because most of the CO documents were errata or addendums to the manuals. In addition, most Atari games had "ST" documents which w
File:
/kb_dl.aspx/KB/gametech/earlyataridocs.html
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6
K - Updated
2000.01.20
LIST: Atari Games
ROMs Manuals Game Name -------------- --------- --------------------------------------- 422 Super Pong TM-001 Mazer Blazer TM-004 Gran Trak 20 TM-008 Qwak TM-010 Tank TM-011 Gran Trak 10 TM-019 Pursuit TM-021 Twin Racer TM-025 Anti-Aircraft TM-027 Jet Fighte
File:
/kb_dl.aspx/KB/faqs/list-atari.html
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10
K - Updated
1999.07.27
Programming the Atari XY Vector Generator
The information in this document is not guaranteed to be accurate, use at your own risk. The Atari Analogue Vector Generator (or AVG) is the circuitry used to draw lines on the special XY monitors of some games from the late seventies and early eighties. These include Asteroids, Battlezone, Tempest, Gravitar and Star Wars, all of which used a slightly different AVG as the games evolved. The AVG is a small computer in its own right, it has its own ROM, RAM, instruction set and stack for subro
File:
/kb_dl.aspx/KB/gametech/atari_xy.html
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6
K - Updated
2000.01.23
A Random Games-list
Game Name Manufacturer Year Pinout Class ---------------------------------------------------------------- -------------- V 005 Sega 1981 18 Wheeler Midway 1979 3D Bowling MED 1978 H 720 Degrees Atari Games 1986 800 Fathom USB 1982 H Aeroboto Willia
File:
/kb_dl.aspx/KB/faqs/list-randomgames.html
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72
K - Updated
1999.10.29
/kb_dl.aspx/KB/gametech/listbyyear.txt
'H','R','B','Computer Space','Nutting Assoc',1971
'H','R','B','Pong','Atari',1972
'H','R','B','Astro Hockey','Brunswick',1973
'H','R','B','Astro Race','Taito(japan)',1973
'H','R','B','Davis Cup','Taito(japan)',1973
'H','R','B','Elepong','Taito(japan)',1973
'U','R','B','Elimination','Atari/Kee',1973
'H','R','B','Gotcha','Atari',1973
'H','R','C','Gotcha Color','Atari',1973
'H','R','B','Hockey','Ramtek',1973
'H','R','B','Hockey TV','Sega(japan)',1973
'H','R','B','Leader','Midway',1973
'H','R','B','
File:
/kb_dl.aspx/KB/gametech/listbyyear.txt
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17
K - Updated
1999.07.10
Elektron Forge AR Application Guide
The Elektron Forge
Atari Regulator/Audio Application Guide
Eliminate the guesswork! Use this guide to identify exactly the version you need. EF sells and services all of the types listed. Please
File:
/kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/elektron forge ar application guide.mht
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6
K - Updated
2002.06.16
The Bronze Age (1971 to 1980) Video Game List
Vers 2.7 May 12, 1998 additions/corrections to aek@spies.com and kk@clickto.com Note: Date may either be release date, date from a manual or schematic, or the date that a game appears in a publication Monitor Type ------------ H-- = Horizontal V-- = Vertical -R- = Raster -V- = Vector --B = B&W --O = Color Overlay --C = Color --P = Projection Name Manuf Date uP Man/ROM # ---- ----- -
File:
/kb_dl.aspx/KB/faqs/list-bronzeagebyyear.html
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30
K - Updated
1999.10.29
/kb_dl.aspx/KB/gametech/grav_to_blkwidow.txt
--------------------------------------------------------------- --
| SWITCHABLE CONVERSION BETWEEN GRAVITAR AND BLACK WIDOW |
---------------------------------------------------------------- -
COPYRIGHT 1993
REVISION NUMBER: 1.1 (first public release)
REVISION DATE: 17 March 1994
CREATED BY: Doug Jefferys
STANDARD DISCLAIMER:
--------------------
The author hereby grants permission to reproduce and distribute this
document for personal use, subject to the condition that the document
(alon
File:
/kb_dl.aspx/KB/gametech/grav_to_blkwidow.txt
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38
K - Updated
1994.03.18
/kb_dl.aspx/KB/gametech/conversion_faq_v1.1.txt
1.0) Conversion FAQ:
--------------------
COPYRIGHT 1994
REVISION NUMBER: 1.1
REVISION DATE: 02 November 1994
REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4},
Added a few words on manuals in {7.3}
and analog controllers in {8.1.3})
REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only)
CREATED BY: Doug Jefferys, Steve Ozdemir
THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes,
To
File:
/kb_dl.aspx/KB/gametech/conversion_faq_v1.1.txt
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115
K - Updated
1994.11.02
/kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls
Sheet3
Sheet2
Sheet1
_0000年不明
_1971_1975
_1976_1978
_1979
_1980
_1981
_1982
_1983
_1983_1
_1983_1
_1984
_1985
_1986
_1987
_1988
_1989
_1990
_1991
_1992
_1993
_1994
_1995
_1996
_1997
_1998
_1999
_2000
FoxVideoGames/Taito
Hyper Olympic (UK)
Vastar
パチフィーバー
三機電子
バッグマン
Stern/Taito
Bad Lands
バトルクルーザーM-12
ハリウッド
バンポリン
Hammer Car
ピタゴラスの大占術
Pitchman
ピット
Pit&Run
ファイアーフォックス
FightingRoller
Phozon
ブラスター
Pro Soccer
プロフィーバー
Professor Pacman
プロボウリング
ベビーパックマン
Bally
Pole
File:
/kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls
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434
K - Updated
2002.09.24
FAQ: Conversion v1.1
COPYRIGHT 1994 REVISION NUMBER: 1.1 REVISION DATE: 02 November 1994 REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4}, Added a few words on manuals in {7.3} and analog controllers in {8.1.3}) REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only) CREATED BY: Doug Jefferys, Steve Ozdemir THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes, Tony Jones, John Keay, Patti Ozd
File:
/kb_dl.aspx/KB/faqs/faq-conversion_v1.1.html
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116
K - Updated
1999.07.27
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